ScummVM API documentation
lip.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWP_LIP_H
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#define TWP_LIP_H
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#include "common/stream.h"
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#include "common/array.h"
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namespace
Twp
{
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struct
LipItem
{
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float
time = 0.f;
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char
letter =
'\0'
;
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};
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// This contains the lip animation for a specific text.
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//
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// A lip animation contains a list of moth shape at a specific time.
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// You can see https://github.com/DanielSWolf/rhubarb-lip-sync to
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// have additional information about the mouth shapes.
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class
Lip
{
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public
:
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void
load(
Common::SeekableReadStream
*stream);
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// Gets the letter corresponding to a mouth shape at a spcific time.
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char
letter(
float
time);
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private
:
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Common::Array<LipItem>
_items;
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};
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}
// namespace Twp
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#endif
Twp::LipItem
Definition:
lip.h:31
Common::Array
Definition:
array.h:52
Common::SeekableReadStream
Definition:
stream.h:745
Twp::Lip
Definition:
lip.h:41
Twp
Definition:
achievements_tables.h:27
engines
twp
lip.h
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