ScummVM API documentation
rectf.h
1/* ScummVM - Graphic Adventure Engine
2 *
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5 * file distributed with this source distribution.
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15 * GNU General Public License for more details.
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20 */
21
22#ifndef TWP_RECTF_H
23#define TWP_RECTF_H
24
25#include "common/array.h"
26#include "math/vector2d.h"
27
28namespace Twp {
29
30struct Rectf {
31public:
32 Rectf();
33 Rectf(float x, float y, float w, float h);
34
35 static Rectf fromPosAndSize(const Math::Vector2d &pos, const Math::Vector2d &size);
36 static Rectf fromMinMax(const Math::Vector2d &min, const Math::Vector2d &max);
37
38 Rectf operator/(const Math::Vector2d &v);
39
40 union {
41 float v[4];
42 struct {
43 float x;
44 float y;
45 float w;
46 float h;
47 } r;
48 };
49
50 inline float left() const { return r.x; }
51 inline float right() const { return r.x + r.w; }
52 inline float top() const { return r.y + r.h; }
53 inline float bottom() const { return r.y; }
54
55 bool contains(const Math::Vector2d &pos) const {
56 return pos.getX() >= r.x && pos.getX() <= (r.x + r.w) && pos.getY() >= r.y && pos.getY() <= r.y + r.h;
57 }
58};
59} // namespace Twp
60
61#endif
Definition: rectf.h:30