This is the complete list of members for AGOS::Sound, including all inherited members.
ambientMute(bool mute, uint16 effectsVolume) (defined in AGOS::Sound) | AGOS::Sound | |
effectsMute(bool mute, uint16 effectsVolume) (defined in AGOS::Sound) | AGOS::Sound | |
handleSoundQueue() (defined in AGOS::Sound) | AGOS::Sound | |
hasVoice() const (defined in AGOS::Sound) | AGOS::Sound | |
isSfxActive() const (defined in AGOS::Sound) | AGOS::Sound | |
isVoiceActive() const (defined in AGOS::Sound) | AGOS::Sound | |
loadSfxFile(const GameSpecificSettings *gss) (defined in AGOS::Sound) | AGOS::Sound | protected |
loadSfxTable(const char *gameFilename, uint32 base) (defined in AGOS::Sound) | AGOS::Sound | |
loadVoiceFile(const GameSpecificSettings *gss) (defined in AGOS::Sound) | AGOS::Sound | protected |
playAmbient(uint sound) (defined in AGOS::Sound) | AGOS::Sound | |
playAmbientData(byte *soundData, uint sound, uint pan, uint vol) (defined in AGOS::Sound) | AGOS::Sound | |
playEffects(uint sound) (defined in AGOS::Sound) | AGOS::Sound | |
playRawData(byte *soundData, uint sound, uint size, uint freq) (defined in AGOS::Sound) | AGOS::Sound | |
playSfx5Data(byte *soundData, uint sound, uint pan, uint vol) (defined in AGOS::Sound) | AGOS::Sound | |
playSfxData(byte *soundData, uint sound, uint pan, uint vol) (defined in AGOS::Sound) | AGOS::Sound | |
playSoundData(Audio::SoundHandle *handle, byte *soundData, uint sound, int pan=0, int vol=0, bool loop=false) (defined in AGOS::Sound) | AGOS::Sound | |
playVoice(uint sound) (defined in AGOS::Sound) | AGOS::Sound | |
playVoiceData(byte *soundData, uint sound) (defined in AGOS::Sound) | AGOS::Sound | |
queueSound(byte *ptr, uint16 sound, uint32 size, uint16 freq) (defined in AGOS::Sound) | AGOS::Sound | |
readSfxFile(const Common::Path &filename) (defined in AGOS::Sound) | AGOS::Sound | |
readVoiceFile(const Common::Path &filename) (defined in AGOS::Sound) | AGOS::Sound | |
Sound(AGOSEngine *vm, const GameSpecificSettings *gss, Audio::Mixer *mixer) (defined in AGOS::Sound) | AGOS::Sound | |
stopAll() (defined in AGOS::Sound) | AGOS::Sound | |
stopAllSfx() (defined in AGOS::Sound) | AGOS::Sound | |
stopSfx() (defined in AGOS::Sound) | AGOS::Sound | |
stopSfx5() (defined in AGOS::Sound) | AGOS::Sound | |
stopVoice() (defined in AGOS::Sound) | AGOS::Sound | |
switchVoiceFile(const GameSpecificSettings *gss, uint disc) (defined in AGOS::Sound) | AGOS::Sound | |
TYPE_AMBIENT enum value (defined in AGOS::Sound) | AGOS::Sound | |
TYPE_SFX enum value (defined in AGOS::Sound) | AGOS::Sound | |
TYPE_SFX5 enum value (defined in AGOS::Sound) | AGOS::Sound | |
TypeFlags enum name (defined in AGOS::Sound) | AGOS::Sound | |
~Sound() (defined in AGOS::Sound) | AGOS::Sound |