ScummVM API documentation
observer.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
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20 */
21
22#ifndef ULTIMA4_CORE_OBSERVER_H
23#define ULTIMA4_CORE_OBSERVER_H
24
25namespace Ultima {
26namespace Ultima4 {
27
28template<class O, class A>
29class Observable;
30class NoArg;
31
36template<class O, class A = NoArg *>
37class Observer {
38public:
39 virtual void update(O observable, A arg) = 0;
40 virtual ~Observer() {}
41};
42
47template<class O>
48class Observer<O, NoArg *> {
49public:
50 virtual void update(O observable, NoArg *arg) {
51 update(observable);
52 }
53 virtual void update(O observable) = 0;
54 virtual ~Observer() {}
55};
56
61class NoArg {
62};
63
64} // End of namespace Ultima4
65} // End of namespace Ultima
66
67#endif
Definition: observer.h:61
Definition: observer.h:37