ScummVM API documentation
dctypes.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This file is based on WME Lite.
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* http://dead-code.org/redir.php?target=wmelite
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* Copyright (c) 2011 Jan Nedoma
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*/
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#ifndef WINTERMUTE_DCTYPES_H
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#define WINTERMUTE_DCTYPES_H
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#include "common/str.h"
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#include "common/ustr.h"
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#include "common/list.h"
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#include "common/array.h"
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namespace
Wintermute {
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typedef
Common::String
AnsiString;
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typedef
Common::String
Utf8String;
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typedef
Common::U32String
WideString;
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typedef
Common::List<WideString>
WideStringList;
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typedef
Common::List<AnsiString>
AnsiStringList;
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typedef
Common::Array<WideString>
WideStringArray;
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typedef
Common::Array<AnsiString>
AnsiStringArray;
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enum
TGameState {
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GAME_RUNNING,
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GAME_FROZEN,
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GAME_SEMI_FROZEN
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};
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enum
TImageType {
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IMG_PALETTED8,
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IMG_TRUECOLOR
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};
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enum
TTextAlign {
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TAL_LEFT = 0,
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TAL_RIGHT,
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TAL_CENTER,
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NUM_TEXT_ALIGN
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};
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enum
TVerticalAlign {
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VAL_TOP = 0,
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VAL_CENTER,
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VAL_BOTTOM,
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NUM_VERTICAL_ALIGN
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};
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enum
TDirection {
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DI_UP = 0,
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DI_UPRIGHT = 1,
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DI_RIGHT = 2,
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DI_DOWNRIGHT = 3,
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DI_DOWN = 4,
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DI_DOWNLEFT = 5,
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DI_LEFT = 6,
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DI_UPLEFT = 7,
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NUM_DIRECTIONS = 8,
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DI_NONE = 9
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};
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enum
TEventType {
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EVENT_NONE = 0,
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EVENT_INIT = 1,
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EVENT_SHUTDOWN = 2,
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EVENT_LEFT_CLICK = 3,
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EVENT_RIGHT_CLICK = 4,
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EVENT_MIDDLE_CLICK = 5,
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EVENT_LEFT_DBLCLICK = 6,
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EVENT_PRESS = 7,
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EVENT_IDLE = 8,
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EVENT_MOUSE_OVER = 9,
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EVENT_LEFT_RELEASE = 10,
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EVENT_RIGHT_RELEASE = 11,
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EVENT_MIDDLE_RELEASE = 12,
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NUM_EVENTS
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};
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enum
TUIObjectType {
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UI_UNKNOWN,
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UI_BUTTON,
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UI_WINDOW,
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UI_STATIC,
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UI_EDIT,
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UI_HTML,
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UI_CUSTOM
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};
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enum
TRendererState {
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RSTATE_3D,
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RSTATE_2D,
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RSTATE_LINES,
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RSTATE_NONE
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};
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enum
TDynamicConstructor {
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DYNAMIC_CONSTRUCTOR
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};
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typedef
enum
{
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SOUND_SFX,
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SOUND_MUSIC,
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SOUND_SPEECH
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} TSoundType;
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enum
TVideoMode {
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VIDEO_WINDOW,
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VIDEO_FULLSCREEN,
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VIDEO_ANY
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};
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enum
TVideoPlayback {
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VID_PLAY_POS = 0,
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VID_PLAY_STRETCH = 1,
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VID_PLAY_CENTER = 2
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};
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enum
TMouseEvent {
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MOUSE_CLICK,
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MOUSE_RELEASE,
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MOUSE_DBLCLICK
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};
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enum
TMouseButton {
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MOUSE_BUTTON_LEFT,
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MOUSE_BUTTON_RIGHT,
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MOUSE_BUTTON_MIDDLE
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};
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enum
TTransMgrState {
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TRANS_MGR_RUNNING,
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TRANS_MGR_READY
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};
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enum
TTransitionType {
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TRANSITION_NONE = 0,
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TRANSITION_FADE_OUT = 1,
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TRANSITION_FADE_IN = 2,
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NUM_TRANSITION_TYPES
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};
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enum
TWindowMode {
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WINDOW_NORMAL,
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WINDOW_EXCLUSIVE,
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WINDOW_SYSTEM_EXCLUSIVE
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};
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enum
TSFXType {
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SFX_NONE,
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SFX_ECHO,
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SFX_REVERB
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};
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enum
TSpriteCacheType {
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CACHE_ALL,
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CACHE_HALF
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};
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enum
TTextCharset {
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CHARSET_ANSI = 0,
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CHARSET_DEFAULT = 1,
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CHARSET_OEM = 2,
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CHARSET_BALTIC = 3,
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CHARSET_CHINESEBIG5 = 4,
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CHARSET_EASTEUROPE = 5,
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CHARSET_GB2312 = 6,
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CHARSET_GREEK = 7,
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CHARSET_HANGUL = 8,
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CHARSET_MAC = 9,
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CHARSET_RUSSIAN = 10,
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CHARSET_SHIFTJIS = 11,
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CHARSET_SYMBOL = 12,
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CHARSET_TURKISH = 13,
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CHARSET_VIETNAMESE = 14,
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CHARSET_JOHAB = 15,
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CHARSET_ARABIC = 16,
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CHARSET_HEBREW = 17,
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CHARSET_THAI = 18
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};
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enum
TTextEncoding {
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TEXT_ANSI = 0,
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TEXT_UTF8 = 1,
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NUM_TEXT_ENCODINGS
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};
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enum
TTTSType {
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TTS_CAPTION = 0,
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TTS_TALK,
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TTS_KEYPRESS
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};
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enum
TShadowType {
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SHADOW_NONE = 0,
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SHADOW_SIMPLE = 1,
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SHADOW_FLAT = 2,
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SHADOW_STENCIL = 3
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};
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}
// End of namespace Wintermute
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#endif
Common::Array
Definition:
array.h:52
Common::List
Definition:
list.h:44
Common::String
Definition:
str.h:59
Common::U32String
Definition:
ustr.h:57
engines
wintermute
dctypes.h
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