22 #ifndef SAGA2_DETECTION_H 23 #define SAGA2_DETECTION_H 33 GAME_RESOURCEFILE = 1 << 0,
34 GAME_SCRIPTFILE = 1 << 1,
35 GAME_SOUNDFILE = 1 << 2,
36 GAME_VOICEFILE = 1 << 3,
37 GAME_IMAGEFILE = 1 << 4,
38 GAME_OBJRESOURCEFILE = 1 << 5,
39 GAME_EXECUTABLE = 1 << 6
43 AD_GAME_DESCRIPTION_HELPERS(desc);
52 #endif // SAGA2_DETECTION_H Definition: advancedDetector.h:163
Definition: detection.h:42