ScummVM API documentation
qd_animation_set_preview.h
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21 
22 #ifndef QDENGINE_QDCORE_ANIMATION_SET_PREVIEW_H
23 #define QDENGINE_QDCORE_ANIMATION_SET_PREVIEW_H
24 
25 #include "qdengine/system/graphics/gr_dispatcher.h"
26 
27 
28 namespace QDEngine {
29 
30 class qdCamera;
31 
32 class qdAnimation;
33 class qdAnimationSet;
34 
37 public:
38  enum preview_mode_t {
39  VIEW_WALK_ANIMATIONS,
40  VIEW_STATIC_ANIMATIONS,
41  VIEW_START_ANIMATIONS,
42  VIEW_STOP_ANIMATIONS
43  };
44 
47 
48  preview_mode_t preview_mode() const {
49  return _preview_mode;
50  }
51  void set_preview_mode(preview_mode_t md) {
52  _preview_mode = md;
53  }
54 
55  void set_screen(Vect2s offs, Vect2s size);
56 
57  uint32 back_color() const {
58  return _back_color;
59  }
60  void set_back_color(uint32 col) {
61  _back_color = col;
62  }
63 
64  uint32 grid_color() const {
65  return _grid_color;
66  }
67  void set_grid_color(uint32 col) {
68  _grid_color = col;
69  }
70 
71  int camera_angle() const {
72  return _camera_angle;
73  }
74  void set_camera_angle(int ang);
75 
76  float camera_focus();
77  void set_camera_focus(float f);
78 
79  int cell_size() const {
80  return _cell_size;
81  }
82  void set_cell_size(int sz);
83 
84  float personage_speed() const {
85  return _personage_speed;
86  }
87  void set_personage_speed(float sp) {
88  _personage_speed = sp;
89  }
90 
91  float personage_height() const {
92  return _personage_height;
93  }
94  void set_personage_height(float h) {
95  _personage_height = h;
96  }
97 
98  int direction() const {
99  return _direction;
100  }
101  bool set_direction(int dir);
102 
103  bool set_phase(float phase);
104 
105  void set_graph_dispatcher(grDispatcher *p);
106 
107  void start();
108  void quant();
109  void quant(float tm);
110 
111  void redraw();
112 
113  const qdAnimation *cur_animation() const {
114  return _animation;
115  }
116 
117 private:
118  int _start_time;
119 
120  int _direction;
121  //float speed_;
122 
123  float _personage_speed;
124  float _personage_height;
125 
126  qdAnimation *_animation;
127  qdAnimationSet *_animation_set;
128 
129  qdCamera *_camera;
130  int _camera_angle;
131 
132  grDispatcher *_graph_d;
133 
134  uint32 _back_color;
135  uint32 _grid_color;
136 
137  int _cell_size;
138  float _cell_offset;
139 
140  Vect2s _screen_offset;
141  Vect2s _screen_size;
142 
143  preview_mode_t _preview_mode;
144 
145  void redraw_grid();
146 };
147 
148 } // namespace QDEngine
149 
150 #endif // QDENGINE_QDCORE_ANIMATION_SET_PREVIEW_H
Definition: gr_dispatcher.h:84
Definition: qd_animation_set.h:34
Definition: xmath.h:419
Базовый класс для игровых ресурсов.
Definition: console.h:28
Анимация.
Definition: qd_animation.h:57
Превью походки.
Definition: qd_animation_set_preview.h:36
Definition: qd_camera.h:122