ScummVM API documentation
cc_object.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGS_ENGINE_AC_DYNOBJ_CCOBJECT_H
23 #define AGS_ENGINE_AC_DYNOBJ_CCOBJECT_H
24 
25 #include "ags/engine/ac/dynobj/cc_ags_dynamic_object.h"
26 
27 namespace AGS3 {
28 
29 struct CCObject final : AGSCCDynamicObject {
30 
31  // return the type name of the object
32  const char *GetType() override;
33 
34  void Unserialize(int index, AGS::Shared::Stream *in, size_t data_sz) override;
35 protected:
36  // Calculate and return required space for serialization, in bytes
37  size_t CalcSerializeSize(const void *address) override;
38  // Write object data into the provided stream
39  void Serialize(const void *address, AGS::Shared::Stream *out) override;
40 };
41 
42 } // namespace AGS3
43 
44 #endif
Definition: cc_object.h:29
Definition: cc_ags_dynamic_object.h:88
Definition: stream.h:52
Definition: ags.h:40