ScummVM API documentation
Ultima::Nuvie::CombatPathFinder Member List

This is the complete list of members for Ultima::Nuvie::CombatPathFinder, including all inherited members.

actor (defined in Ultima::Nuvie::ActorPathFinder)Ultima::Nuvie::ActorPathFinderprotected
actor_moved() (defined in Ultima::Nuvie::ActorPathFinder)Ultima::Nuvie::ActorPathFindervirtual
ActorPathFinder(Actor *a, MapCoord g) (defined in Ultima::Nuvie::ActorPathFinder)Ultima::Nuvie::ActorPathFinder
check_dir(const MapCoord &loc, MapCoord &rel, sint8 rot=0) override (defined in Ultima::Nuvie::ActorPathFinder)Ultima::Nuvie::ActorPathFinderprotectedvirtual
check_dir_and_distance(const MapCoord &loc, const MapCoord &g, MapCoord &rel_step, sint8 rotate) (defined in Ultima::Nuvie::ActorPathFinder)Ultima::Nuvie::ActorPathFinderprotected
check_loc(const MapCoord &loc) override (defined in Ultima::Nuvie::ActorPathFinder)Ultima::Nuvie::ActorPathFindervirtual
check_loc(uint16 x, uint16 y, uint8 z) (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinder
CombatPathFinder(Actor *a) (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinder
CombatPathFinder(Actor *a, Actor *t) (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinder
DirFinder() (defined in Ultima::Nuvie::DirFinder)Ultima::Nuvie::DirFinderinline
find_path() (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFindervirtual
get_adjacent_dir(sint8 &xdir, sint8 &ydir, sint8 rotate) (defined in Ultima::Nuvie::DirFinder)Ultima::Nuvie::DirFinderstatic
get_closest_dir(MapCoord &rel_step) (defined in Ultima::Nuvie::ActorPathFinder)Ultima::Nuvie::ActorPathFinder
get_goal() (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinderinlinevirtual
get_location() (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinderinlinevirtual
get_next_move(MapCoord &step) override (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFindervirtual
get_normalized_dir(const MapCoord &from, const MapCoord &to, sint8 &xdir, sint8 &ydir) (defined in Ultima::Nuvie::DirFinder)Ultima::Nuvie::DirFinderstatic
get_nuvie_dir(sint16 xrel, sint16 yrel) (defined in Ultima::Nuvie::DirFinder)Ultima::Nuvie::DirFinderstatic
get_nuvie_dir(uint16 sx, uint16 sy, uint16 tx, uint16 ty, uint8 z) (defined in Ultima::Nuvie::DirFinder)Ultima::Nuvie::DirFinderstatic
get_turn_towards_dir(sint16 oxdir, sint16 oydir, sint8 txdir, sint8 tydir) (defined in Ultima::Nuvie::DirFinder)Ultima::Nuvie::DirFinderstatic
goal (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinderprotected
have_path() (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFindervirtual
is_path_clear() (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFindervirtual
loc (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinderprotected
max_dist (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinderprotected
new_search(Path *new_path) (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinderprotected
PathFinder() (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinder
PathFinder(const MapCoord &s, const MapCoord &g) (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinder
reached_goal() override (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFindervirtual
search (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinderprotected
search_towards_target(const MapCoord &g, MapCoord &rel_step) (defined in Ultima::Nuvie::ActorPathFinder)Ultima::Nuvie::ActorPathFinderprotected
set_actor(Actor *a) (defined in Ultima::Nuvie::ActorPathFinder)Ultima::Nuvie::ActorPathFinder
set_chase_mode(Actor *actor) (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinder
set_distance(uint8 dist) (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinderinline
set_flee_mode(Actor *actor) (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinder
set_goal(const MapCoord &g) (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFindervirtual
set_location(const MapCoord &l) (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinderinlinevirtual
set_mode(CombatPathFinderMode mode, Actor *actor) (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinder
set_search(Path *new_path) (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinderinline
set_start(const MapCoord &s) (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFindervirtual
start (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFinderprotected
target (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinderprotected
target_mode (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinderprotected
update_location() override (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinderprotectedvirtual
~ActorPathFinder() override (defined in Ultima::Nuvie::ActorPathFinder)Ultima::Nuvie::ActorPathFinder
~CombatPathFinder() override (defined in Ultima::Nuvie::CombatPathFinder)Ultima::Nuvie::CombatPathFinder
~PathFinder() (defined in Ultima::Nuvie::PathFinder)Ultima::Nuvie::PathFindervirtual