ScummVM API documentation
fmv.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef STARK_RESOURCES_FMV_H
23 #define STARK_RESOURCES_FMV_H
24 
25 #include "common/path.h"
26 #include "common/str.h"
27 
28 #include "engines/stark/resources/object.h"
29 
30 namespace Stark {
31 
32 namespace Formats {
33 class XRCReadStream;
34 }
35 
36 namespace Resources {
37 
41 class FMV : public Object {
42 public:
43  static const Type::ResourceType TYPE = Type::kFMV;
44 
45  FMV(Object *parent, byte subType, uint16 index, const Common::String &name);
46  virtual ~FMV();
47 
48  // Resource API
49  void readData(Formats::XRCReadStream *stream) override;
50 
52  void requestPlayback();
53 
54 protected:
55  void printData() override;
56 
57  Common::Path _filename;
58  bool _diaryAddEntryOnPlay;
59  uint32 _gameDisc;
60 };
61 
62 } // End of namespace Resources
63 } // End of namespace Stark
64 
65 #endif // STARK_RESOURCES_FMV_H
Definition: str.h:59
Definition: path.h:52
Definition: fmv.h:41
Definition: console.h:27
Definition: object.h:143
Definition: xrc.h:45