ScummVM API documentation
TsAGE::Ringworld2::Ringworld2Game Member List

This is the complete list of members for TsAGE::Ringworld2::Ringworld2Game, including all inherited members.

_handlers (defined in TsAGE::Game)TsAGE::Gameprotected
addHandler(GameHandler *entry) (defined in TsAGE::Game)TsAGE::Gameinline
canLoadGameStateCurrently() override (defined in TsAGE::Ringworld2::Ringworld2Game)TsAGE::Ringworld2::Ringworld2Gamevirtual
canSaveGameStateCurrently() override (defined in TsAGE::Ringworld2::Ringworld2Game)TsAGE::Ringworld2::Ringworld2Gamevirtual
createScene(int sceneNumber) override (defined in TsAGE::Ringworld2::Ringworld2Game)TsAGE::Ringworld2::Ringworld2Gamevirtual
endGame(int resNum, int lineNum) override (defined in TsAGE::Ringworld2::Ringworld2Game)TsAGE::Ringworld2::Ringworld2Gamevirtual
execute() (defined in TsAGE::Game)TsAGE::Game
handleSaveLoad(bool saveFlag, int &saveSlot, Common::String &saveName) (defined in TsAGE::Game)TsAGE::Gameprotectedvirtual
notLockedFn(GameHandler *g) (defined in TsAGE::Game)TsAGE::Gameprotectedstatic
processEvent(Event &event) override (defined in TsAGE::Ringworld2::Ringworld2Game)TsAGE::Ringworld2::Ringworld2Gamevirtual
quitGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
removeHandler(GameHandler *entry) (defined in TsAGE::Game)TsAGE::Gameinline
restart() override (defined in TsAGE::Ringworld2::Ringworld2Game)TsAGE::Ringworld2::Ringworld2Gamevirtual
restartGame() override (defined in TsAGE::Ringworld2::Ringworld2Game)TsAGE::Ringworld2::Ringworld2Gamevirtual
restoreGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
rightClick() override (defined in TsAGE::Ringworld2::Ringworld2Game)TsAGE::Ringworld2::Ringworld2Gamevirtual
saveGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
start() override (defined in TsAGE::Ringworld2::Ringworld2Game)TsAGE::Ringworld2::Ringworld2Gamevirtual
~Game() (defined in TsAGE::Game)TsAGE::Gameinlinevirtual