22 #ifndef WATCHMAKER_DO_PLAYER_H 23 #define WATCHMAKER_DO_PLAYER_H 25 #include "watchmaker/globvar.h" 26 #include "watchmaker/game.h" 30 void SetCurPlayerPosTo_9x(GameVars &gameVars, Init &init);
31 void doPlayer(WGame &game);
32 void ChangePlayer(WGame &game, uint8 oc);
33 void ProcessCharacters(WGame &game);
34 void UpdatePlayerStand(WGame &game, uint8 oc);
35 int PlayerCanSwitch(GameVars &gameVars,
char no_inventory);
36 int PlayerCanCall(GameVars &gameVars);
42 #endif // WATCHMAKER_DO_PLAYER_H Definition: 2d_stuff.h:30