ScummVM API documentation
remap.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SCI_GRAPHICS_REMAP_H
23#define SCI_GRAPHICS_REMAP_H
24
25#include "common/array.h"
26#include "common/serializer.h"
27
28namespace Sci {
29
30class GfxScreen;
31
35class GfxRemap {
36private:
37 enum ColorRemappingType {
38 kRemapNone = 0,
39 kRemapByRange = 1,
40 kRemapByPercent = 2
41 };
42
43public:
44 GfxRemap(GfxPalette *_palette);
45
46 void resetRemapping();
47 void setRemappingPercent(byte color, byte percent);
48 void setRemappingRange(byte color, byte from, byte to, byte base);
49 bool isRemapped(byte color) const {
50 return _remapOn && (_remappingType[color] != kRemapNone);
51 }
52 byte remapColor(byte remappedColor, byte screenColor);
53 void updateRemapping();
54
55private:
56 GfxPalette *_palette;
57
58 bool _remapOn;
59 ColorRemappingType _remappingType[256];
60 byte _remappingByPercent[256];
61 byte _remappingByRange[256];
62 uint16 _remappingPercentToSet;
63};
64} // End of namespace Sci
65
66#endif // SCI_GRAPHICS_REMAP_H
Definition: palette16.h:41
Definition: remap.h:35
Definition: console.h:28