ScummVM API documentation
push_toggle_control.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef ZVISION_PUSH_TOGGLE_CONTROL_H
23 #define ZVISION_PUSH_TOGGLE_CONTROL_H
24 
25 #include "common/array.h"
26 #include "common/events.h"
27 #include "common/rect.h"
28 #include "zvision/scripting/control.h"
29 
30 namespace ZVision {
31 
32 class PushToggleControl : public Control {
33 public:
34  PushToggleControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
35  ~PushToggleControl() override;
36 
43  bool onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override;
50  bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override;
59  bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override;
60 
61 private:
68  int _cursor;
70  uint _countTo;
71 
72  Common::EventType _event;
73 
74  bool contain(const Common::Point &point);
75 };
76 
77 } // End of namespace ZVision
78 
79 #endif
bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override
Definition: push_toggle_control.h:32
Definition: control.h:43
EventType
Definition: events.h:49
Definition: stream.h:745
Definition: focus_list.h:27
bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override
Definition: rect.h:144
bool onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override