ScummVM API documentation
MM::MM1::Game::UseItem Member List

This is the complete list of members for MM::MM1::Game::UseItem, including all inherited members.

_requiredGems (defined in MM::MM1::Game::SpellCasting)MM::MM1::Game::SpellCastingprotected
_requiredSp (defined in MM::MM1::Game::SpellCasting)MM::MM1::Game::SpellCastingprotected
_spellIndex (defined in MM::MM1::Game::SpellCasting)MM::MM1::Game::SpellCastingprotected
_spellState (defined in MM::MM1::Game::SpellCasting)MM::MM1::Game::SpellCastingprotected
applyItemBonus(int id, int value)MM::MM1::Game::UseItem
canCast() constMM::MM1::Game::SpellCastinginline
combatUseItem(Inventory &inv, Inventory::Entry &invEntry, bool isEquipped)MM::MM1::Game::UseItem
getSpellError() constMM::MM1::Game::SpellCasting
getSpellIndex(const Character *chr, int lvl, int num)MM::MM1::Game::SpellCastingstatic
getSpellLevelNum(int spellIndex, int &lvl, int &num)MM::MM1::Game::SpellCastingstatic
getSpellState() constMM::MM1::Game::SpellCastinginline
hasCharTarget() constMM::MM1::Game::SpellCasting
isInCombat() constMM::MM1::Game::SpellCastingprotected
isMagicAllowed() constMM::MM1::Game::SpellCasting
nonCombatUseItem(Inventory &inv, Inventory::Entry &invEntry, bool isEquipped)MM::MM1::Game::UseItem
setSpell(const Character *chr, int lvl, int num)MM::MM1::Game::SpellCasting
setSpell(int spellIndex, int requiredSp, int requiredGems)MM::MM1::Game::SpellCasting