ScummVM API documentation
prayer.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef ULTIMA_ULTIMA1_U1DIALOGS_PRAYER_H
23 #define ULTIMA_ULTIMA1_U1DIALOGS_PRAYER_H
24 
25 #include "ultima/ultima1/spells/spell.h"
26 
27 namespace Ultima {
28 namespace Ultima1 {
29 namespace Spells {
30 
34 class Prayer : public Spell {
35 public:
39  Prayer(Ultima1Game *game, Character *c);
40 
44  void cast(Maps::MapBase *map) override;
45 
49  void dungeonCast(Maps::MapDungeon *map) override;
50 };
51 
52 } // End of namespace U1Dialogs
53 } // End of namespace Ultima1
54 } // End of namespace Ultima
55 
56 #endif
Definition: map_dungeon.h:48
void dungeonCast(Maps::MapDungeon *map) override
void cast(Maps::MapBase *map) override
Prayer(Ultima1Game *game, Character *c)
Definition: map_base.h:39
Definition: detection.h:27
Definition: party.h:129
Definition: prayer.h:34
Definition: game.h:42
Definition: spell.h:46