This is the complete list of members for Sword1::Sound, including all inherited members.
| _fxCount (defined in Sword1::Sound) | Sword1::Sound | |
| _fxFadeVolume (defined in Sword1::Sound) | Sword1::Sound | |
| _fxFadingFlag (defined in Sword1::Sound) | Sword1::Sound | |
| _fxFadingRate (defined in Sword1::Sound) | Sword1::Sound | |
| _fxSampleBusy (defined in Sword1::Sound) | Sword1::Sound | |
| _mixer (defined in Sword1::Sound) | Sword1::Sound | |
| _musicFadeVolume (defined in Sword1::Sound) | Sword1::Sound | |
| _soundMutex (defined in Sword1::Sound) | Sword1::Sound | |
| _speechSample (defined in Sword1::Sound) | Sword1::Sound | |
| _volFX (defined in Sword1::Sound) | Sword1::Sound | |
| _volMusic (defined in Sword1::Sound) | Sword1::Sound | |
| _volSpeech (defined in Sword1::Sound) | Sword1::Sound | |
| addToQueue(uint32 fxNo) (defined in Sword1::Sound) | Sword1::Sound | |
| amISpeaking() (defined in Sword1::Sound) | Sword1::Sound | |
| checkSpeechFileEndianness() (defined in Sword1::Sound) | Sword1::Sound | |
| checkSpeechStatus() (defined in Sword1::Sound) | Sword1::Sound | |
| clampVolume(int32 volume) (defined in Sword1::Sound) | Sword1::Sound | |
| clearAllFx() (defined in Sword1::Sound) | Sword1::Sound | |
| closeCowSystem() (defined in Sword1::Sound) | Sword1::Sound | |
| endiannessHeuristicValue(int16 *data, uint32 dataSize, uint32 &maxSamples) (defined in Sword1::Sound) | Sword1::Sound | |
| engine() (defined in Sword1::Sound) | Sword1::Sound | |
| fadeFxDown(int32 rate) (defined in Sword1::Sound) | Sword1::Sound | |
| fadeFxUp(int32 rate) (defined in Sword1::Sound) | Sword1::Sound | |
| fadeMusicDown(int32 rate) (defined in Sword1::Sound) | Sword1::Sound | |
| getVolumes() (defined in Sword1::Sound) | Sword1::Sound | |
| installFadeTimer() (defined in Sword1::Sound) | Sword1::Sound | |
| newScreen(uint32 screen) (defined in Sword1::Sound) | Sword1::Sound | |
| pauseFx() (defined in Sword1::Sound) | Sword1::Sound | |
| pauseMusic() (defined in Sword1::Sound) | Sword1::Sound | |
| pauseSpeech() (defined in Sword1::Sound) | Sword1::Sound | |
| playSample(int32 fxNo) (defined in Sword1::Sound) | Sword1::Sound | |
| playSpeech() (defined in Sword1::Sound) | Sword1::Sound | |
| removeFromQueue(uint32 fxNo) (defined in Sword1::Sound) | Sword1::Sound | |
| setCrossFadeIncrement() (defined in Sword1::Sound) | Sword1::Sound | |
| setFXVolume(byte targetVolume, int handleIdx) (defined in Sword1::Sound) | Sword1::Sound | |
| setVolumes() (defined in Sword1::Sound) | Sword1::Sound | |
| Sound(Audio::Mixer *mixer, SwordEngine *vm, ResMan *pResMan) (defined in Sword1::Sound) | Sword1::Sound | |
| startSpeech(uint16 roomNo, uint16 localNo) (defined in Sword1::Sound) | Sword1::Sound | |
| stopSample(int32 fxNo) (defined in Sword1::Sound) | Sword1::Sound | |
| stopSpeech() (defined in Sword1::Sound) | Sword1::Sound | |
| streamMusicFile(int32 tuneId, int32 looped) (defined in Sword1::Sound) | Sword1::Sound | |
| uninstallFadeTimer() (defined in Sword1::Sound) | Sword1::Sound | |
| unpauseFx() (defined in Sword1::Sound) | Sword1::Sound | |
| unpauseMusic() (defined in Sword1::Sound) | Sword1::Sound | |
| unpauseSpeech() (defined in Sword1::Sound) | Sword1::Sound | |
| updateMusicStreaming() (defined in Sword1::Sound) | Sword1::Sound | |
| ~Sound() (defined in Sword1::Sound) | Sword1::Sound |