ScummVM API documentation
macgui_colors.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SCUMM_MACGUI_COLORS_H
23
24namespace Scumm {
25
26// Colors used by the 16 color Mac games. Nothing that is ever drawn by
27// 256 color games should use these!
28
29#define kBlack 0
30#define kBlue 1
31#define kGreen 2
32#define kCyan 3
33#define kRed 4
34#define kMagenta 5
35#define kBrown 6
36#define kLightGray 7
37#define kDarkGray 8
38#define kBrightBlue 9
39#define kBrightGreen 10
40#define kBrightCyan 11
41#define kBrightRed 12
42#define kBrightMagenta 13
43#define kBrightYellow 14
44#define kWhite 15
45
46// Gray or checkerboard
47#define kBackground 254
48
49#define kTransparency 255
50
51} // End of namespace Scumm
52
53#endif
Definition: actor.h:30