ScummVM API documentation
dummy_ags_debugger.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_ENGINE_DEBUGGING_DUMMY_AGS_DEBUGGER_H
23#define AGS_ENGINE_DEBUGGING_DUMMY_AGS_DEBUGGER_H
24
25#include "ags/engine/debugging/debugger.h"
26
27namespace AGS3 {
28
30public:
31
32 bool Initialize() override {
33 return false;
34 }
35 void Shutdown() override {
36 }
37 bool SendMessageToEditor(const char *message) override {
38 return false;
39 }
40 bool IsMessageAvailable() override {
41 return false;
42 }
43 char *GetNextMessage() override {
44 return NULL;
45 }
46};
47
48} // namespace AGS3
49
50#endif
Definition: dummy_ags_debugger.h:29
Definition: ags_editor_debugger.h:27