ScummVM API documentation
graphics.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ALG_GRAPHICS_H
23 #define ALG_GRAPHICS_H
24 
25 #include "common/stream.h"
26 #include "graphics/surface.h"
27 
28 namespace Alg {
29 
30 class AlgGraphics {
31 public:
32  static Graphics::Surface *loadVgaBackground(const Common::Path &path, uint8 *palette);
33  static Common::Array<Graphics::Surface *> *loadAniImage(const Common::Path &path, uint8 *palette);
34  static Common::Array<Graphics::Surface *> *loadScreenCoordAniImage(const Common::Path &path, uint8 *palette);
35  static void drawImage(Graphics::Surface *dest, Graphics::Surface *src, int32 x, int32 y);
36  static void drawImageCentered(Graphics::Surface *dest, Graphics::Surface *src, int32 x, int32 y);
37 };
38 
39 } // End of namespace Alg
40 
41 #endif
Definition: surface.h:67
Definition: path.h:52
Definition: alg.h:30
Definition: graphics.h:30