ScummVM API documentation
graphics.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ALG_GRAPHICS_H
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#define ALG_GRAPHICS_H
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#include "common/stream.h"
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#include "graphics/surface.h"
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namespace
Alg
{
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class
AlgGraphics
{
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public
:
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static
Graphics::Surface
*loadVgaBackground(
const
Common::Path
&path, uint8 *palette);
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static
Common::Array<Graphics::Surface *>
*loadAniImage(
const
Common::Path
&path, uint8 *palette);
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static
Common::Array<Graphics::Surface *>
*loadScreenCoordAniImage(
const
Common::Path
&path, uint8 *palette);
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static
void
drawImage(
Graphics::Surface
*dest,
Graphics::Surface
*src, int32 x, int32 y);
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static
void
drawImageCentered(
Graphics::Surface
*dest,
Graphics::Surface
*src, int32 x, int32 y);
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};
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}
// End of namespace Alg
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#endif
Graphics::Surface
Definition:
surface.h:67
Common::Array< Graphics::Surface * >
Common::Path
Definition:
path.h:52
Alg
Definition:
alg.h:30
Alg::AlgGraphics
Definition:
graphics.h:30
engines
alg
graphics.h
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