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opengl.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
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11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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20  */
21 
22 #ifndef STARK_GFX_OPENGL_H
23 #define STARK_GFX_OPENGL_H
24 
25 #include "common/system.h"
26 #include "math/vector3d.h"
27 
28 #if defined(USE_OPENGL_GAME)
29 
30 #include "engines/stark/gfx/driver.h"
31 #include "engines/stark/gfx/renderentry.h"
32 
33 #include "graphics/opengl/system_headers.h"
34 
35 namespace Stark {
36 namespace Gfx {
37 
38 class OpenGLDriver : public Driver {
39 public:
40  OpenGLDriver();
41  ~OpenGLDriver();
42 
43  void init() override;
44 
45  void setScreenViewport(bool noScaling) override;
46  void setViewport(const Common::Rect &rect) override;
47 
48  void clearScreen() override;
49  void flipBuffer() override;
50 
51  Texture *createTexture() override;
52  Bitmap *createBitmap(const Graphics::Surface *surface = nullptr, const byte *palette = nullptr) override;
53  VisualActor *createActorRenderer() override;
54  VisualProp *createPropRenderer() override;
55  SurfaceRenderer *createSurfaceRenderer() override;
56  FadeRenderer *createFadeRenderer() override;
57 
58  void start2DMode();
59  void end2DMode();
60  void set3DMode() override;
61  bool computeLightsEnabled() override;
62 
63  Common::Rect getViewport() const;
64  Common::Rect getUnscaledViewport() const;
65  void setupLights(const LightEntryArray &lights);
66 
67  Graphics::Surface *getViewportScreenshot() const override;
68 
69 private:
70  Common::Rect _viewport;
71  Common::Rect _unscaledViewport;
72 };
73 
74 } // End of namespace Gfx
75 } // End of namespace Stark
76 
77 #endif // defined(USE_OPENGL_GAME)
78 
79 #endif // STARK_GFX_OPENGL_H
Definition: surface.h:67
Definition: rect.h:144
Definition: console.h:27