ScummVM API documentation
tinygltexture.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef STARK_GFX_TINYGL_TEXTURE_H
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#define STARK_GFX_TINYGL_TEXTURE_H
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#include "engines/stark/gfx/texture.h"
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#include "graphics/tinygl/tinygl.h"
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namespace
Stark
{
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namespace
Gfx {
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class
TinyGlTexture
:
public
Texture
{
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public
:
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TinyGlTexture
();
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virtual
~
TinyGlTexture
();
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// Texture API
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void
bind
()
const override
;
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void
setLevelCount
(uint32 count)
override
;
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void
addLevel
(uint32 level,
const
Graphics::Surface
*surface,
const
byte *palette =
nullptr
)
override
;
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protected
:
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void
updateLevel(uint32 level,
const
Graphics::Surface
*surface,
const
byte *palette =
nullptr
);
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TGLuint _id;
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uint32 _levelCount;
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};
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}
// End of namespace Gfx
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}
// End of namespace Stark
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#endif // STARK_GFX_TINYGL_TEXTURE_H
Stark::Gfx::TinyGlTexture::addLevel
void addLevel(uint32 level, const Graphics::Surface *surface, const byte *palette=nullptr) override
Graphics::Surface
Definition:
surface.h:67
Stark::Gfx::TinyGlTexture::setLevelCount
void setLevelCount(uint32 count) override
Stark::Gfx::TinyGlTexture::bind
void bind() const override
Stark::Gfx::Texture
Definition:
texture.h:37
Stark
Definition:
console.h:27
Stark::Gfx::TinyGlTexture
Definition:
tinygltexture.h:35
engines
stark
gfx
tinygltexture.h
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