ScummVM API documentation
widget_player.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef ULTIMA_ULTIMA1_CORE_WIDGET_PLAYER_H
23 #define ULTIMA_ULTIMA1_CORE_WIDGET_PLAYER_H
24 
25 #include "ultima/shared/core/map.h"
26 
27 namespace Ultima {
28 namespace Ultima1 {
29 
31 public:
35  WidgetPlayer(Shared::Game *game, Shared::Map *map) : Shared::MapWidget(game, map) {}
36 
40  virtual uint getTileNum() const { return 10; }
41 };
42 
43 } // End of namespace Ultima1
44 } // End of namespace Ultima
45 
46 #endif
MapWidget(Game *game, Map::MapBase *map)
Definition: map.h:499
Definition: game.h:42
Definition: map.h:107
Definition: map.h:487
Definition: widget_player.h:30
Definition: detection.h:27
WidgetPlayer(Shared::Game *game, Shared::Map *map)
Definition: widget_player.h:35
virtual uint getTileNum() const
Definition: widget_player.h:40