ScummVM API documentation
smacker.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef DIRECTOR_LINGO_XTRAS_S_SMACKER_H
23 #define DIRECTOR_LINGO_XTRAS_S_SMACKER_H
24 
25 namespace Director {
26 
27 class SmackerXtraObject : public Object<SmackerXtraObject> {
28 public:
29  SmackerXtraObject(ObjectType objType);
30 
31  bool hasProp(const Common::String &propName) override;
32  Datum getProp(const Common::String &propName) override;
33 };
34 
35 namespace SmackerXtra {
36 
37 extern const char *xlibName;
38 extern const XlibFileDesc fileNames[];
39 
40 void open(ObjectType type, const Common::Path &path);
41 void close(ObjectType type);
42 
43 void m_new(int nargs);
44 void m_SmackQuickPlay(int nargs);
45 void m_SmackQuickPlayTrans(int nargs);
46 void m_SmackOpen(int nargs);
47 void m_SmackOpenTrans(int nargs);
48 void m_SmackClose(int nargs);
49 void m_SmackPlay(int nargs);
50 void m_SmackPlayFrames(int nargs);
51 void m_SmackPlayLooped(int nargs);
52 void m_SmackPlayNext(int nargs);
53 void m_SmackRemapToSystemPalette(int nargs);
54 void m_SmackRemapToPalette(int nargs);
55 void m_SmackRemapToBitmap(int nargs);
56 void m_SmackSetWindowStyle(int nargs);
57 void m_SmackSetWindowTitle(int nargs);
58 void m_SmackSetTransBackground(int nargs);
59 void m_SmackSetInterfaceKeys(int nargs);
60 void m_SmackSetBitmap(int nargs);
61 void m_SmackSetPosition(int nargs);
62 void m_SmackSetAlignment(int nargs);
63 void m_SmackGoto(int nargs);
64 void m_SmackGetFramesPerSecond(int nargs);
65 void m_SmackGetFrameNum(int nargs);
66 void m_SmackGetFrames(int nargs);
67 void m_SmackGetHeight(int nargs);
68 void m_SmackGetWidth(int nargs);
69 void m_SmackGetLastKey(int nargs);
70 void m_SmackGetMouseX(int nargs);
71 void m_SmackGetMouseY(int nargs);
72 void m_SmackGetMouseClickX(int nargs);
73 void m_SmackGetMouseClickY(int nargs);
74 void m_SmackHideVideo(int nargs);
75 void m_SmackSetDisplayMode(int nargs);
76 void m_SmackGetSummary(int nargs);
77 void m_SmackScreenMethod(int nargs);
78 
79 } // End of namespace SmackerXtra
80 
81 } // End of namespace Director
82 
83 #endif
Definition: str.h:59
Definition: path.h:52
Definition: lingo-object.h:37
Definition: archive.h:36
Definition: smacker.h:27
Definition: lingo-object.h:71
Definition: lingo.h:130