| _mapWindow (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
| _px (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
| _py (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
| _tiles (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
| _tx (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
| _ty (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
| accumulate_moves(float moves, sint32 &x_move, sint32 &y_move, sint8 xdir, sint8 ydir) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | inline |
| actor_manager (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| add_tile(Tile *tile, sint16 x, sint16 y, uint16 add_x=0, uint16 add_y=0) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
| anim_manager (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| blocking (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| callback(uint16 msg, CallBack *caller, void *data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
| callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
| callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
| display() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protectedvirtual |
| get_id() const (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
| get_location() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protectedvirtual |
| get_offset(uint32 &x_add, uint32 &y_add) const (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | inline |
| get_tile_id(PositionedTile *find_tile) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
| hit_actor(Actor *actor) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
| hit_blocking(const MapCoord &obj_loc) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
| hit_object(Obj *obj) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
| hit_target() (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
| id_n (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| init(const Tile *tile, uint16 degrees, const MapCoord &start, const MapCoord &stop, uint16 pixels_per_sec, uint8 stop_flags) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | |
| is_paused() const (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
| last_move_time (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| map (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| mapwindow_level (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
| move(uint32 x, uint32 y, uint32 add_x=0, uint32 add_y=0) override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | inlinevirtual |
| move_tile(PositionedTile *ptile, uint32 x, uint32 y) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
| NuvieAnim() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
| obj_manager (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| old_relpos (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| pause() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
| paused (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| px (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| py (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| remove_tile(uint32 i=0) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
| remove_tile(PositionedTile *p_tile) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
| running (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| safe_to_delete (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| set_safe_to_delete(bool val) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
| set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| set_velocity(sint32 sx, sint32 sy) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
| set_velocity_for_speed(sint16 xdir, sint16 ydir, uint32 spd) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
| shift(sint32 sx, sint32 sy) override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | virtual |
| shift_tile(uint32 ptile_num, sint32 sx, sint32 sy) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
| speed (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| src (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| start() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
| start_px (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| start_py (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| stop() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
| tanS (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| target (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| target_px (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| target_py (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| tile_center (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| TileAnim() (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
| top_anim (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| toss_tile (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| TossAnim(const Tile *tile, const MapCoord &start, const MapCoord &stop, uint16 pixels_per_sec, uint8 stop_flags=0) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | |
| TossAnim(Obj *obj, uint16 degrees, const MapCoord &start, const MapCoord &stop, uint16 pixels_per_sec, uint8 stop_flags=0) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | |
| unpause() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
| update() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protectedvirtual |
| update_position(uint32 max_move=0) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | |
| update_position() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| updated (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| vel_x (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| vel_y (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
| x_dist (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| x_left (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| y_dist (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| y_left (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
| ~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
| ~NuvieAnim() override (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
| ~TileAnim() override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
| ~TossAnim() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | |