_mapWindow (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
_px (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
_py (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
_tiles (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
_tx (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
_ty (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
accumulate_moves(float moves, sint32 &x_move, sint32 &y_move, sint8 xdir, sint8 ydir) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | inline |
actor_manager (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
add_tile(Tile *tile, sint16 x, sint16 y, uint16 add_x=0, uint16 add_y=0) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
anim_manager (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
blocking (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
callback(uint16 msg, CallBack *caller, void *data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
display() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protectedvirtual |
get_id() const (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
get_location() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protectedvirtual |
get_offset(uint32 &x_add, uint32 &y_add) const (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | inline |
get_tile_id(PositionedTile *find_tile) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
hit_actor(Actor *actor) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
hit_blocking(const MapCoord &obj_loc) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
hit_object(Obj *obj) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
hit_target() (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
id_n (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
init(const Tile *tile, uint16 degrees, const MapCoord &start, const MapCoord &stop, uint16 pixels_per_sec, uint8 stop_flags) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | |
is_paused() const (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
last_move_time (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
map (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
mapwindow_level (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
move(uint32 x, uint32 y, uint32 add_x=0, uint32 add_y=0) override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | inlinevirtual |
move_tile(PositionedTile *ptile, uint32 x, uint32 y) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
NuvieAnim() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
obj_manager (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
old_relpos (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
pause() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
paused (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
px (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
py (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
remove_tile(uint32 i=0) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
remove_tile(PositionedTile *p_tile) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
running (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
safe_to_delete (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
set_safe_to_delete(bool val) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
set_velocity(sint32 sx, sint32 sy) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
set_velocity_for_speed(sint16 xdir, sint16 ydir, uint32 spd) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
shift(sint32 sx, sint32 sy) override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | virtual |
shift_tile(uint32 ptile_num, sint32 sx, sint32 sy) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
speed (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
src (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
start() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
start_px (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
start_py (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
stop() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | virtual |
tanS (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
target (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
target_px (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
target_py (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
tile_center (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
TileAnim() (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
top_anim (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
toss_tile (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
TossAnim(const Tile *tile, const MapCoord &start, const MapCoord &stop, uint16 pixels_per_sec, uint8 stop_flags=0) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | |
TossAnim(Obj *obj, uint16 degrees, const MapCoord &start, const MapCoord &stop, uint16 pixels_per_sec, uint8 stop_flags=0) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | |
unpause() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
update() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protectedvirtual |
update_position(uint32 max_move=0) (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | |
update_position() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
updated (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
vel_x (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
vel_y (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
x_dist (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
x_left (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
y_dist (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
y_left (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | protected |
~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
~NuvieAnim() override (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
~TileAnim() override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
~TossAnim() override (defined in Ultima::Nuvie::TossAnim) | Ultima::Nuvie::TossAnim | |