This is the complete list of members for M4::Riddle::Inventory, including all inherited members.
_items (defined in M4::Riddle::Inventory) | M4::Riddle::Inventory | |
_objects (defined in M4::InventoryBase) | M4::InventoryBase | |
_tail (defined in M4::InventoryBase) | M4::InventoryBase | |
add(const Common::String &name, const Common::String &verbs, int32 sprite, int32 cursor) override (defined in M4::Riddle::Inventory) | M4::Riddle::Inventory | virtual |
get_name(int32 id) (defined in M4::Riddle::Inventory) | M4::Riddle::Inventory | static |
init() (defined in M4::Riddle::Inventory) | M4::Riddle::Inventory | |
InventoryBase() (defined in M4::InventoryBase) | M4::InventoryBase | inline |
remove(const Common::String &name) override (defined in M4::Riddle::Inventory) | M4::Riddle::Inventory | virtual |
set_scroll(int32 scroll) override (defined in M4::Riddle::Inventory) | M4::Riddle::Inventory | virtual |
syncGame(Common::Serializer &s) (defined in M4::InventoryBase) | M4::InventoryBase | |
~InventoryBase() (defined in M4::InventoryBase) | M4::InventoryBase | virtual |