ScummVM API documentation
Gob::SaveLoad_v3::GameHandler Member List

This is the complete list of members for Gob::SaveLoad_v3::GameHandler, including all inherited members.

_vm (defined in Gob::SaveHandler)Gob::SaveHandlerprotected
deleteFile()Gob::SaveHandlervirtual
GameHandler(GobEngine *vm, const char *target, bool usesScreenshots) (defined in Gob::SaveLoad_v3::GameHandler)Gob::SaveLoad_v3::GameHandler
getSize() overrideGob::SaveLoad_v3::GameHandlervirtual
getVarSize(GobEngine *vm) (defined in Gob::SaveHandler)Gob::SaveHandlerstatic
load(int16 dataVar, int32 size, int32 offset) overrideGob::SaveLoad_v3::GameHandlervirtual
loadScreenshot(int slot, SavePartSprite *screenshot) (defined in Gob::SaveLoad_v3::GameHandler)Gob::SaveLoad_v3::GameHandler
loadToRaw(byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler)Gob::SaveHandlervirtual
save(int16 dataVar, int32 size, int32 offset) overrideGob::SaveLoad_v3::GameHandlervirtual
saveFromRaw(const byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler)Gob::SaveHandlervirtual
SaveHandler(GobEngine *vm) (defined in Gob::SaveHandler)Gob::SaveHandler
saveScreenshot(int slot, const SavePartSprite *screenshot) (defined in Gob::SaveLoad_v3::GameHandler)Gob::SaveLoad_v3::GameHandler
~GameHandler() override (defined in Gob::SaveLoad_v3::GameHandler)Gob::SaveLoad_v3::GameHandler
~SaveHandler() (defined in Gob::SaveHandler)Gob::SaveHandlervirtual