ScummVM API documentation
Pegasus::PressureDoor Member List

This is the complete list of members for Pegasus::PressureDoor, including all inherited members.

_allowInput (defined in Pegasus::InputHandler)Pegasus::InputHandlerprotected
_doorTracker (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_downButton (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_downHotspotID (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_equalizeSoundIn (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_equalizeSoundOut (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_gameState (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_inputHandler (defined in Pegasus::InputHandler)Pegasus::InputHandlerprotectedstatic
_invalHotspots (defined in Pegasus::InputHandler)Pegasus::InputHandlerprotectedstatic
_isUpperDoor (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_lastFilter (defined in Pegasus::InputHandler)Pegasus::InputHandlerprotectedstatic
_levelsMovie (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_levelsScale (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_neighborhoodNotification (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_nextHandler (defined in Pegasus::InputHandler)Pegasus::InputHandlerprotected
_outHotspotID (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_owner (defined in Pegasus::GameInteraction)Pegasus::GameInteractionprotected
_playingAgainstRobot (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_pressureCallBack (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_pressureNotification (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_pressureSoundIn (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_pressureSoundOut (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_punchCount (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_punchInTime (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_robotState (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_savedHandler (defined in Pegasus::GameInteraction)Pegasus::GameInteractionprotected
_typeMovie (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_typePunched (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_typeScale (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_upButton (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_upHotspotID (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_utilityCallBack (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_utilityNotification (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
_utilityTimer (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotected
activateHotspots() override (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotectedvirtual
allowInput(const bool allow) (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinevirtual
canSolve() override (defined in Pegasus::PressureDoor)Pegasus::PressureDoorvirtual
clickInHotspot(const Input &, const Hotspot *) override (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotectedvirtual
closeInteraction() override (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotectedvirtual
doSolve() override (defined in Pegasus::PressureDoor)Pegasus::PressureDoorvirtual
GameInteraction(const InteractionID id, Neighborhood *nextHandler) (defined in Pegasus::GameInteraction)Pegasus::GameInteraction
getBriefingMovie() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
getClickFilter() (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
getCurrentFilter() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinestatic
getCurrentHandler() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinestatic
getEnvScanMovie() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
getHintMovie(uint) (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
getInput(Input &, Hotspot *&) (defined in Pegasus::InputHandler)Pegasus::InputHandlerstatic
getInputFilter() (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
getNextHandler() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinevirtual
getNumHints() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
getObjectID() const (defined in Pegasus::IDObject)Pegasus::IDObject
getOwner() const (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
grabInputFocus() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinevirtual
handleInput(const Input &, const Hotspot *) (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
IDObject(const int32 id) (defined in Pegasus::IDObject)Pegasus::IDObject
incrementPressure(const HotSpotID) (defined in Pegasus::PressureDoor)Pegasus::PressureDoor
initInteraction() override (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotectedvirtual
InputHandler(InputHandler *) (defined in Pegasus::InputHandler)Pegasus::InputHandler
invalHotspots() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinestatic
isClickInput(const Input &, const Hotspot *) (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
isInteracting() const (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
newNotification(Notification *notification) (defined in Pegasus::NotificationReceiver)Pegasus::NotificationReceiverprotectedvirtual
NotificationReceiver() (defined in Pegasus::NotificationReceiver)Pegasus::NotificationReceiver
openInteraction() override (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotectedvirtual
playAgainstRobot() (defined in Pegasus::PressureDoor)Pegasus::PressureDoor
pollForInput() (defined in Pegasus::InputHandler)Pegasus::InputHandlerstatic
PressureDoor(Neighborhood *, bool isUpperDoor, const HotSpotID, const HotSpotID, const HotSpotID, TimeValue pressureSoundIn, TimeValue pressureSoundOut, TimeValue equalizeSoundIn, TimeValue equalizeSoundOut) (defined in Pegasus::PressureDoor)Pegasus::PressureDoor
readInputDevice(Input &) (defined in Pegasus::InputHandler)Pegasus::InputHandlerstatic
receiveNotification(Notification *, const NotificationFlags) override (defined in Pegasus::PressureDoor)Pegasus::PressureDoorprotectedvirtual
releaseInputFocus() (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinevirtual
resetInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlineprotectedvirtual
setAmbienceLevel(const uint16) (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
setInputHandler(InputHandler *) (defined in Pegasus::InputHandler)Pegasus::InputHandlerstatic
setNextHandler(InputHandler *nextHandler) (defined in Pegasus::InputHandler)Pegasus::InputHandlerinlinevirtual
setSoundFXLevel(const uint16) (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninlinevirtual
startInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
startOverInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
stopChangingPressure() (defined in Pegasus::PressureDoor)Pegasus::PressureDoor
stopInteraction() (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
updateCursor(const Common::Point, const Hotspot *) (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
wantsCursor() (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
~GameInteraction() override (defined in Pegasus::GameInteraction)Pegasus::GameInteractioninline
~IDObject() (defined in Pegasus::IDObject)Pegasus::IDObject
~InputHandler() (defined in Pegasus::InputHandler)Pegasus::InputHandlervirtual
~NotificationReceiver() (defined in Pegasus::NotificationReceiver)Pegasus::NotificationReceivervirtual
~PressureDoor() override (defined in Pegasus::PressureDoor)Pegasus::PressureDoorinline