22 #ifndef TITANIC_MUSIC_ROOM_H 23 #define TITANIC_MUSIC_ROOM_H 25 #include "common/array.h" 26 #include "titanic/sound/music_room_handler.h" 59 _instruments[instrument]._speedControl = val;
66 _instruments[instrument]._pitchControl = val;
73 _instruments[instrument]._directionControl = val;
80 _instruments[instrument]._inversionControl = val;
87 _instruments[instrument]._muteControl = val;
void destroyMusicHandler()
Definition: music_room_handler.h:47
void setupMusic(int volume)
void setMuteControl(MusicInstrument instrument, bool val)
Definition: music_room.h:86
Definition: game_manager.h:48
void setDirectionControl(MusicInstrument instrument, bool val)
Definition: music_room.h:72
Definition: music_room_handler.h:37
void setPitchControl(MusicInstrument instrument, int val)
Definition: music_room.h:65
void setSpeedControl(MusicInstrument instrument, int val)
Definition: music_room.h:58
CMusicRoomHandler * createMusicHandler()
void setInversionControl(MusicInstrument instrument, bool val)
Definition: music_room.h:79
Definition: music_room.h:33