22 #ifndef MM1_VIEWS_DIALOGS_H 23 #define MM1_VIEWS_DIALOGS_H 25 #include "mm/mm1/events.h" 26 #include "mm/mm1/views/are_you_ready.h" 27 #include "mm/mm1/views/bash.h" 28 #include "mm/mm1/views/characters.h" 29 #include "mm/mm1/views/character_view_combat.h" 30 #include "mm/mm1/views/color_questions.h" 31 #include "mm/mm1/views/combat.h" 32 #include "mm/mm1/views/create_characters.h" 33 #include "mm/mm1/views/dead.h" 34 #include "mm/mm1/views/encounter.h" 35 #include "mm/mm1/views/game.h" 36 #include "mm/mm1/views/main_menu.h" 37 #include "mm/mm1/views/order.h" 38 #include "mm/mm1/views/protect.h" 39 #include "mm/mm1/views/quick_ref.h" 40 #include "mm/mm1/views/title.h" 41 #include "mm/mm1/views/character_info.h" 42 #include "mm/mm1/views/character_view_combat.h" 43 #include "mm/mm1/views/characters.h" 44 #include "mm/mm1/views/rest.h" 45 #include "mm/mm1/views/search.h" 46 #include "mm/mm1/views/trap.h" 47 #include "mm/mm1/views/unlock.h" 48 #include "mm/mm1/views/wheel_spin.h" 49 #include "mm/mm1/views/locations/blacksmith.h" 50 #include "mm/mm1/views/locations/inn.h" 51 #include "mm/mm1/views/locations/market.h" 52 #include "mm/mm1/views/locations/statue.h" 53 #include "mm/mm1/views/locations/tavern.h" 54 #include "mm/mm1/views/locations/temple.h" 55 #include "mm/mm1/views/locations/training.h" 56 #include "mm/mm1/views/interactions/access_code.h" 57 #include "mm/mm1/views/interactions/alamar.h" 58 #include "mm/mm1/views/interactions/alien.h" 59 #include "mm/mm1/views/interactions/arenko.h" 60 #include "mm/mm1/views/interactions/arrested.h" 61 #include "mm/mm1/views/interactions/chess.h" 62 #include "mm/mm1/views/interactions/dog_statue.h" 63 #include "mm/mm1/views/interactions/ghost.h" 64 #include "mm/mm1/views/interactions/giant.h" 65 #include "mm/mm1/views/interactions/gypsy.h" 66 #include "mm/mm1/views/interactions/hacker.h" 67 #include "mm/mm1/views/interactions/ice_princess.h" 68 #include "mm/mm1/views/interactions/inspectron.h" 69 #include "mm/mm1/views/interactions/keeper.h" 70 #include "mm/mm1/views/interactions/leprechaun.h" 71 #include "mm/mm1/views/interactions/lion.h" 72 #include "mm/mm1/views/interactions/lord_archer.h" 73 #include "mm/mm1/views/interactions/lord_ironfist.h" 74 #include "mm/mm1/views/interactions/orango.h" 75 #include "mm/mm1/views/interactions/prisoners.h" 76 #include "mm/mm1/views/interactions/resistances.h" 77 #include "mm/mm1/views/interactions/ruby.h" 78 #include "mm/mm1/views/interactions/trivia.h" 79 #include "mm/mm1/views/interactions/volcano_god.h" 80 #include "mm/mm1/views/interactions/won_game.h" 81 #include "mm/mm1/views/spells/cast_spell.h" 82 #include "mm/mm1/views/spells/detect_magic.h" 83 #include "mm/mm1/views/spells/duplication.h" 84 #include "mm/mm1/views/spells/fly.h" 85 #include "mm/mm1/views/spells/location.h" 86 #include "mm/mm1/views/spells/recharge_item.h" 87 #include "mm/mm1/views/spells/teleport.h" Definition: detect_magic.h:33
Definition: recharge_item.h:33
Definition: characters.h:36
Definition: character_info.h:40
Definition: teleport.h:32
Definition: ice_princess.h:32
Definition: inspectron.h:32
Definition: prisoners.h:63
Definition: prisoners.h:93
Definition: blacksmith.h:36
Definition: prisoners.h:70
Definition: won_game.h:32
Definition: duplication.h:33
Definition: main_menu.h:31
Definition: color_questions.h:31
Definition: resistances.h:32
Definition: cast_spell.h:34
Definition: training.h:34
Definition: arrested.h:33
Definition: lord_archer.h:32
Definition: prisoners.h:57
Definition: location.h:32
Definition: detection.h:27
Definition: volcano_god.h:32
Definition: dog_statue.h:32
Definition: access_code.h:32
Definition: lord_ironfist.h:32
Definition: character_view_combat.h:37
Definition: quick_ref.h:34
Definition: create_characters.h:32
Definition: wheel_spin.h:32
Definition: prisoners.h:51
Definition: prisoners.h:84
Definition: encounter.h:32
Definition: prisoners.h:77
Definition: are_you_ready.h:31
Definition: leprechaun.h:33