ScummVM API documentation
charset_v7.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SCUMM_CHARSET_V7_H
23#define SCUMM_CHARSET_V7_H
24
25#ifdef ENABLE_SCUMM_7_8
26
27#include "common/rect.h"
28
29namespace Scumm {
30
31enum TextStyleFlags {
32 kStyleAlignLeft = 0x00,
33 kStyleAlignCenter = 0x01,
34 kStyleAlignRight = 0x02,
35 kStyleWordWrap = 0x04
36 // There are more flags, but I'll add them only as needed
37};
38
39class GlyphRenderer_v7 {
40public:
41 virtual ~GlyphRenderer_v7() {};
42
43 virtual int draw2byte(byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, uint16 chr) = 0;
44 virtual int drawCharV7(byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags, byte chr) = 0;
45 virtual int getCharWidth(uint16 chr) const = 0;
46 virtual int getCharHeight(uint16 chr) const = 0;
47 virtual int getFontHeight() const = 0;
48 virtual int setFont(int id) = 0;
49 virtual bool newStyleWrapping() const = 0;
50};
51
52} // End of namespace Scumm
53
54#endif
55#endif
Definition: actor.h:30
Definition: rect.h:536