ScummVM API documentation
dragonobd.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 #ifndef DRAGONS_DRAGONOBD_H
22 #define DRAGONS_DRAGONOBD_H
23 
24 #include "common/system.h"
25 
26 namespace Dragons {
27 
28 class BigfileArchive;
29 
30 class DragonOBD {
31 private:
32  byte *_data;
33  uint32 _dataSize;
34  Common::SeekableReadStream *_optReadStream;
35  Common::SeekableReadStream *_sptReadStream;
36 
37 public:
38  virtual ~DragonOBD();
39 
40  DragonOBD(BigfileArchive *bigfileArchive);
41  byte *getObdAtOffset(uint32 offset);
42  byte *getFromOpt(uint32 index);
43  byte *getFromSpt(uint32 index);
44 };
45 
46 } // End of namespace Dragons
47 
48 #endif //DRAGONS_DRAGONOBD_H
Definition: bigfile.h:42
Definition: stream.h:745
Definition: dragonobd.h:30
Definition: actor.h:26