ScummVM API documentation
sdl_compat.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef NUVIE_MISC_SDL_COMPAT_H
23#define NUVIE_MISC_SDL_COMPAT_H
24
25#include "common/events.h"
26#include "graphics/managed_surface.h"
27
28namespace Ultima {
29namespace Nuvie {
30
31#define SDL_TRUE 1
32
33#define SDL_SWSURFACE 0
34
35extern uint32 SDL_GetTicks();
36extern int SDL_BlitSurface(const Graphics::ManagedSurface *src, const Common::Rect *srcrect,
38extern int SDL_FillRect(Graphics::ManagedSurface *surf, const Common::Rect *rect, uint color);
39extern Graphics::ManagedSurface *SDL_LoadBMP(const Common::Path &filename);
40
41} // End of namespace Nuvie
42} // End of namespace Ultima
43
44#endif
Definition: path.h:52
Definition: managed_surface.h:51
Definition: rect.h:536