This is the complete list of members for cGameItemType_Flashlight, including all inherited members.
cGameItemType(cInit *apInit) (defined in cGameItemType) | cGameItemType | |
cGameItemType_Flashlight(cInit *apInit) (defined in cGameItemType_Flashlight) | cGameItemType_Flashlight | |
GetActions(bool mbCanBeDropped) (defined in cGameItemType) | cGameItemType | inline |
GetShortCutAction(cInventoryItem *apItem) (defined in cGameItemType_Flashlight) | cGameItemType_Flashlight | inlinevirtual |
GetString(cInventoryItem *apItem) (defined in cGameItemType_Flashlight) | cGameItemType_Flashlight | virtual |
mpInit (defined in cGameItemType) | cGameItemType | protected |
mvActions (defined in cGameItemType) | cGameItemType | protected |
mvNonDropActions (defined in cGameItemType) | cGameItemType | protected |
OnAction(cInventoryItem *apItem, int alActionNum) (defined in cGameItemType_Flashlight) | cGameItemType_Flashlight | virtual |
OnPickUp(cInventoryItem *apItem, bool abInGame) (defined in cGameItemType) | cGameItemType | inlinevirtual |
OnUse(cInventoryItem *apItem, iGameEntity *apEntity) (defined in cGameItemType) | cGameItemType | inlinevirtual |
~cGameItemType() (defined in cGameItemType) | cGameItemType | virtual |