_activeArea | WindowedGraphicsManager | protected |
_currentState | OpenGL::OpenGLGraphicsManager | protected |
_cursor | OpenGL::OpenGLGraphicsManager | protected |
_cursorDontScale | OpenGL::OpenGLGraphicsManager | protected |
_cursorHeightScaled | OpenGL::OpenGLGraphicsManager | protected |
_cursorHotspotX | OpenGL::OpenGLGraphicsManager | protected |
_cursorHotspotXScaled | OpenGL::OpenGLGraphicsManager | protected |
_cursorHotspotY | OpenGL::OpenGLGraphicsManager | protected |
_cursorHotspotYScaled | OpenGL::OpenGLGraphicsManager | protected |
_cursorKeyColor | OpenGL::OpenGLGraphicsManager | protected |
_cursorLastInActiveArea | WindowedGraphicsManager | protected |
_cursorMask | OpenGL::OpenGLGraphicsManager | protected |
_cursorNeedsRedraw | WindowedGraphicsManager | protected |
_cursorPalette | OpenGL::OpenGLGraphicsManager | protected |
_cursorPaletteEnabled | OpenGL::OpenGLGraphicsManager | protected |
_cursorUseKey | OpenGL::OpenGLGraphicsManager | protected |
_cursorVisible | WindowedGraphicsManager | protected |
_cursorWidthScaled | OpenGL::OpenGLGraphicsManager | protected |
_cursorX | WindowedGraphicsManager | protected |
_cursorY (defined in WindowedGraphicsManager) | WindowedGraphicsManager | protected |
_defaultFormat | OpenGL::OpenGLGraphicsManager | protected |
_defaultFormatAlpha | OpenGL::OpenGLGraphicsManager | protected |
_forceRedraw | WindowedGraphicsManager | protected |
_gameDrawRect | WindowedGraphicsManager | protected |
_gamePalette | OpenGL::OpenGLGraphicsManager | protected |
_gameScreen | OpenGL::OpenGLGraphicsManager | protected |
_gameScreenShakeXOffset | WindowedGraphicsManager | protected |
_gameScreenShakeYOffset | WindowedGraphicsManager | protected |
_oldState | OpenGL::OpenGLGraphicsManager | protected |
_overlay | OpenGL::OpenGLGraphicsManager | protected |
_overlayDrawRect | WindowedGraphicsManager | protected |
_overlayInGUI | WindowedGraphicsManager | protected |
_overlayVisible | WindowedGraphicsManager | protected |
_screenAlign | WindowedGraphicsManager | protected |
_targetBuffer | OpenGL::OpenGLGraphicsManager | protected |
_windowHeight | WindowedGraphicsManager | protected |
_windowWidth | WindowedGraphicsManager | protected |
beginGFXTransaction() override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
clearFocusRectangle() override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
clearOverlay() override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
convertVirtualToWindow(const int x, const int y) const | WindowedGraphicsManager | inlineprotected |
convertWindowToVirtual(int x, int y) const | WindowedGraphicsManager | inlineprotected |
copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
createSurface(const Graphics::PixelFormat &format, bool wantAlpha=false, bool wantScaler=false, bool wantMask=false) | OpenGL::OpenGLGraphicsManager | protected |
displayActivityIconOnOSD(const Graphics::Surface *icon) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
displayMessageOnOSD(const Common::U32String &msg) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
endGFXTransaction() override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
fillScreen(uint32 col) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
fillScreen(const Common::Rect &r, uint32 col) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
gameNeedsAspectRatioCorrection() const override | OpenGL::OpenGLGraphicsManager | protectedvirtual |
getDefaultGraphicsMode() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getDefaultScaleFactor() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getDefaultScaler() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getDefaultStretchMode() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getDesiredGameAspectRatio() const | WindowedGraphicsManager | inlineprotected |
getFeatureState(OSystem::Feature f) const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getFontOSD() const | OpenGL::OpenGLGraphicsManager | protectedvirtual |
getGameRenderScale() const override | OpenGL::OpenGLGraphicsManager | protectedvirtual |
getGLPixelFormat(const Graphics::PixelFormat &pixelFormat, GLenum &glIntFormat, GLenum &glFormat, GLenum &glType) const | OpenGL::OpenGLGraphicsManager | protected |
getGraphicsMode() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getHeight() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getHiDPIScreenFactor() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getOverlayFormat() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getOverlayHeight() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getOverlayWidth() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getPipeline() const (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | inlineprotected |
getRotationMode() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getScaleFactor() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getScaler() const (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
getScreenChangeID() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getStretchMode() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getSupportedGraphicsModes() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getSupportedStretchModes() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getTransactionMode() const (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | inlineprotected |
getWidth() const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
getWindowHeight() const (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inline |
getWindowWidth() const (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inline |
grabOverlay(Graphics::Surface &surface) const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
grabPalette(byte *colors, uint start, uint num) const override | OpenGL::OpenGLGraphicsManager | virtual |
grabPalette(uint start, uint num) (defined in PaletteManager) | PaletteManager | inline |
handleResize(const int width, const int height) | WindowedGraphicsManager | inlineprotected |
handleResizeImpl(const int width, const int height) override | OpenGL::OpenGLGraphicsManager | protectedvirtual |
hasFeature(OSystem::Feature f) const override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
hideOverlay() override (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inlinevirtual |
initSize(uint width, uint height, const Graphics::PixelFormat *format) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
initSizeHint(const Graphics::ModeList &modes) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
isGLESContext() const | OpenGL::OpenGLGraphicsManager | inlineprotected |
isOverlayVisible() const override (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inlinevirtual |
kTransactionActive enum value (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | protected |
kTransactionNone enum value (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | protected |
kTransactionRollback enum value (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | protected |
loadShader(const Common::Path &fileName) (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | protected |
loadVideoMode(uint requestedWidth, uint requestedHeight, const Graphics::PixelFormat &format)=0 | OpenGL::OpenGLGraphicsManager | protectedpure virtual |
lockMouse(bool lock) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
lockScreen() override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
notifyActiveAreaChanged() | WindowedGraphicsManager | inlineprotectedvirtual |
notifyContextCreate(ContextType type, Framebuffer *target, const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha) | OpenGL::OpenGLGraphicsManager | protected |
notifyContextDestroy() | OpenGL::OpenGLGraphicsManager | protected |
OpenGLGraphicsManager() (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | |
recalculateCursorScaling() | OpenGL::OpenGLGraphicsManager | protected |
recalculateDisplayAreas() override | OpenGL::OpenGLGraphicsManager | protectedvirtual |
refreshScreen()=0 | OpenGL::OpenGLGraphicsManager | protectedpure virtual |
renderCursor() (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | protected |
saveScreenshot(const Common::Path &filename) const | OpenGL::OpenGLGraphicsManager | protected |
saveScreenshot() (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
setCursorPalette(const byte *colors, uint start, uint num) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
setFeatureState(OSystem::Feature f, bool enable) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
setFocusRectangle(const Common::Rect &rect) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
setGraphicsMode(int mode, uint flags=OSystem::kGfxModeNoFlags) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format, const byte *mask) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
setMousePosition(int x, int y) | WindowedGraphicsManager | inlineprotected |
setPalette(const byte *colors, uint start, uint num) override | OpenGL::OpenGLGraphicsManager | virtual |
setPalette(const Graphics::Palette &pal, uint start=0) (defined in PaletteManager) | PaletteManager | inline |
setScaler(uint mode, int factor) (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
setShader(const Common::Path &fileNode) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
setShakePos(int shakeXOffset, int shakeYOffset) override (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inlinevirtual |
setStretchMode(int mode) override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
setSystemMousePosition(const int x, const int y)=0 | WindowedGraphicsManager | protectedpure virtual |
showMouse(bool visible) override (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inlineprotectedvirtual |
showOverlay(bool inGUI) override (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inlinevirtual |
TransactionMode enum name (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | protected |
unlockScreen() override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
updateCursorPalette() | OpenGL::OpenGLGraphicsManager | protected |
updateLinearFiltering() (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | protected |
updateScreen() override (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
warpMouse(int x, int y) override | WindowedGraphicsManager | inlineprotectedvirtual |
WindowedGraphicsManager() (defined in WindowedGraphicsManager) | WindowedGraphicsManager | inline |
~GraphicsManager() (defined in GraphicsManager) | GraphicsManager | inlinevirtual |
~OpenGLGraphicsManager() (defined in OpenGL::OpenGLGraphicsManager) | OpenGL::OpenGLGraphicsManager | virtual |
~PaletteManager() (defined in PaletteManager) | PaletteManager | inlinevirtual |