This is the complete list of members for Ultima::Nuvie::Obj, including all inherited members.
add(Obj *obj, bool stack=false, bool addAtTail=false) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
add_and_stack(Obj *obj, bool addAtTail=false) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | protected |
container (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
container_count_objects() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
find_in_container(uint16 obj_n, uint8 quality, bool match_quality=true, uint8 frame_n=0, bool match_frame_n=false, Obj **prev_obj=nullptr) const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
frame_n (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
get_actor_holding_obj() (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
get_container_obj(bool recursive=false) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
get_engine_loc() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
get_total_qty(uint16 match_obj_n) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
has_container() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_actor_obj() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_broken() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_charmed() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_cursed() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_egg_active() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_in_container() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_in_inventory(bool check_parent=true) const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
is_invisible() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_lit() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_mutant() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_ok_to_take() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
is_on_map() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_readied() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_script_obj() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
is_temporary() const (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | inline |
make_container() (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
Obj() (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
Obj(Obj *sobj) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
obj_n (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
parent (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
qty (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
quality (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
readied() (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
remove(Obj *obj) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
set_actor_obj(bool flag) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
set_in_container(Obj *container_obj) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
set_in_inventory() (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
set_in_script(bool flag) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
set_invisible(bool flag) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
set_noloc() (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
set_ok_to_take(bool flag, bool recursive=false) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
set_on_map(U6LList *map_list) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
set_temporary(bool flag=true) (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
status (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
x (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
y (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj | |
z (defined in Ultima::Nuvie::Obj) | Ultima::Nuvie::Obj |