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maemosdl-events.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
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20  */
21 
22 #if defined(MAEMO)
23 
24 #if !defined(BACKEND_EVENTS_SDL_MAEMO_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
25 #define BACKEND_EVENTS_SDL_MAEMO_H
26 
27 #include "backends/events/sdl/sdl-events.h"
28 
29 namespace Maemo {
30 
34 class MaemoSdlEventSource final : public SdlEventSource {
35 public:
36  MaemoSdlEventSource();
37 
38  bool toggleClickMode();
39 protected:
40  bool remapKey(SDL_Event &ev, Common::Event &event) override;
41  bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event) override;
42  bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event) override;
43 
44  bool _clickEnabled;
45 };
46 
47 class MaemoSdlEventObserver final : public Common::EventObserver {
48 public:
49  MaemoSdlEventObserver(MaemoSdlEventSource *eventSource);
50 
51  bool notifyEvent(const Common::Event &event) override;
52 private:
53  MaemoSdlEventSource *_eventSource;
54 };
55 
56 } // namespace Maemo
57 
58 #endif // include guard
59 
60 #endif // if defined(MAEMO)
Definition: sdl-events.h:40
Definition: events.h:318
Definition: events.h:199