ScummVM API documentation
song_filename.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef NUVIE_SOUND_SONG_FILENAME_H
23 #define NUVIE_SOUND_SONG_FILENAME_H
24 
25 #include "ultima/nuvie/sound/song.h"
26 
27 namespace Ultima {
28 namespace Nuvie {
29 
30 class SongFilename : public Song {
31 public:
32  ~SongFilename() override;
33  bool Init(const Common::Path &path, const char *fileId) override;
34  bool Init(const Common::Path &path, const char *fileId, uint16 song_num) override;
35  bool Play(bool looping = false) override;
36  bool Stop() override;
37  bool SetVolume(uint8 volume) override;
38  bool FadeOut(float seconds) override;
39 };
40 
41 } // End of namespace Nuvie
42 } // End of namespace Ultima
43 
44 #endif
Definition: song_filename.h:30
Definition: path.h:52
Definition: detection.h:27
Definition: song.h:30