53 description =
nullptr;
78 fIgnoreBlocks = (1 << 1),
79 fFixedPriority = (1 << 2),
80 fIgnoreHorizon = (1 << 3),
86 fIgnoreObjects = (1 << 9),
87 fUpdatePos = (1 << 10),
89 fDontUpdate = (1 << 12),
91 fDidntMove = (1 << 14),
125 uint8 cycleTimeCount;
127 MotionType motionType;
137 uint8 follow_stepSize;
149 void setLoopFlag(uint8 flag) {
151 ignoreLoopFlag =
false;