This is the complete list of members for QDEngine::MinigameManager, including all inherited members.
debugMode() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
event(int eventID, const mgVect2f &pos, int factor=1) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
event(int eventID, const mgVect2i &pos, int factor=1) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
finit() | QDEngine::MinigameManager | virtual |
game2world(const mgVect3i &coord) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
game2world(const mgVect3f &coord) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
game2world(const mgVect2i &coord, int depth=0) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
game2world(const mgVect2f &coord, int depth=0) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
gameListFileName() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
getDepth(qdMinigameObjectInterface *obj) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
getDepth(const mgVect3f &pos) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
getObject(const char *name) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
getScore(int level, int game) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
getSize(qdMinigameObjectInterface *obj) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
getTime() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
hide(qdMinigameObjectInterface *obj) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
init(const qdEngineInterface *engine_interface) | QDEngine::MinigameManager | virtual |
interface_close_proc typedef | QDEngine::qdMiniGameInterface | |
interface_open_proc typedef | QDEngine::qdMiniGameInterface | |
INTERFACE_VERSION enum value (defined in QDEngine::qdMiniGameInterface) | QDEngine::qdMiniGameInterface | |
keyPressed(int vKey, bool once=false) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
load_game(const qdEngineInterface *engine, const qdMinigameSceneInterface *scene, const char *buffer, int buffer_size) | QDEngine::MinigameManager | virtual |
MinigameManager(MinigameConsCallback callback) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
mouseLeftPressed() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
mousePosition() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
mouseRightPressed() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
new_game(const qdEngineInterface *engine) | QDEngine::MinigameManager | virtual |
parameter(const char *name, bool required=true) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
parameter(const char *name, const char *def) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
processGameData(Common::SeekableReadStream &data) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
quant(float dt) | QDEngine::MinigameManager | virtual |
release(QDObject &obj) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
rnd(float min, float max) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
rnd(int min, int max) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
rnd(const Std::vector< float > &prob) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
save_game(const qdEngineInterface *engine, const qdMinigameSceneInterface *scene, char *buffer, int buffer_size) | QDEngine::MinigameManager | virtual |
screenSize() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
setCompleteHelpVariant(int idx) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
setDepth(qdMinigameObjectInterface *obj, int depth) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
setGameHelpVariant(int idx) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
setText(const char *name, const char *text) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
setText(const char *name, int toText, const char *format="%d") const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
signal(SystemEvent id) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
testObject(const char *name) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
textManager() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
version() const (defined in QDEngine::qdMiniGameInterface) | QDEngine::qdMiniGameInterface | inlinevirtual |
world2game(const mgVect3f &pos) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
world2game(qdMinigameObjectInterface *obj) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
~MinigameManager() (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
~qdMiniGameInterface() (defined in QDEngine::qdMiniGameInterface) | QDEngine::qdMiniGameInterface | inlinevirtual |