This is the complete list of members for QDEngine::MinigameManager, including all inherited members.
| debugMode() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
| event(int eventID, const mgVect2f &pos, int factor=1) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| event(int eventID, const mgVect2i &pos, int factor=1) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
| finit() | QDEngine::MinigameManager | virtual |
| game2world(const mgVect3i &coord) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| game2world(const mgVect3f &coord) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| game2world(const mgVect2i &coord, int depth=0) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| game2world(const mgVect2f &coord, int depth=0) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| gameListFileName() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
| getCurrentGameInfo() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
| getDepth(qdMinigameObjectInterface *obj) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getDepth(const mgVect3f &pos) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getObject(const char *name) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getParameter(const char *name, const int &defValue) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getParameter(const char *name, int &out, bool obligatory) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getParameter(const char *name, const float &defValue) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getParameter(const char *name, float &out, bool obligatory) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getParameter(const char *name, const mgVect2f &defValue) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getParameter(const char *name, mgVect2f &out, bool obligatory) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getParameter(const char *name, const mgVect2i &defValue) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getParameter(const char *name, mgVect2i &out, bool obligatory) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getScore(int level, int game) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getSize(qdMinigameObjectInterface *obj) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| getTime() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
| hide(qdMinigameObjectInterface *obj) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| init(const qdEngineInterface *engine_interface) | QDEngine::MinigameManager | virtual |
| interface_close_proc typedef | QDEngine::qdMiniGameInterface | |
| interface_open_proc typedef | QDEngine::qdMiniGameInterface | |
| INTERFACE_VERSION enum value (defined in QDEngine::qdMiniGameInterface) | QDEngine::qdMiniGameInterface | |
| keyPressed(int vKey, bool once=false) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| load_game(const qdEngineInterface *engine, const qdMinigameSceneInterface *scene, const char *buffer, int buffer_size) | QDEngine::MinigameManager | virtual |
| MinigameManager(MinigameConsCallback callback) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| mouseLeftPressed() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| mousePosition() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
| mouseRightPressed() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| new_game(const qdEngineInterface *engine) | QDEngine::MinigameManager | virtual |
| parameter(const char *name, bool required=true) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| parameter(const char *name, const char *def) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| processGameData(Common::SeekableReadStream &data) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| quant(float dt) | QDEngine::MinigameManager | virtual |
| release(QDObject &obj) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| rnd(float min, float max) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| rnd(int min, int max) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| rnd(const Std::vector< float > &prob) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| save_game(const qdEngineInterface *engine, const qdMinigameSceneInterface *scene, char *buffer, int buffer_size) | QDEngine::MinigameManager | virtual |
| screenSize() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
| setCompleteHelpVariant(int idx) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| setDepth(qdMinigameObjectInterface *obj, int depth) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| setGameHelpVariant(int idx) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| setText(const char *name, const char *text) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| setText(const char *name, int toText, const char *format="%d") const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| signal(SystemEvent id) (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| testObject(const char *name) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| textManager() const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | inline |
| version() const (defined in QDEngine::qdMiniGameInterface) | QDEngine::qdMiniGameInterface | inlinevirtual |
| world2game(const mgVect3f &pos) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| world2game(qdMinigameObjectInterface *obj) const (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| ~MinigameManager() (defined in QDEngine::MinigameManager) | QDEngine::MinigameManager | |
| ~qdMiniGameInterface() (defined in QDEngine::qdMiniGameInterface) | QDEngine::qdMiniGameInterface | inlinevirtual |