ScummVM API documentation
dta.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM1_GFX_DTA_H
23 #define MM1_GFX_DTA_H
24 
25 #include "graphics/managed_surface.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace Gfx {
30 
31 #define WALLPIX_DTA (g_engine->isEnhanced() ? "gfx/wallpix.dta" : "wallpix.dta")
32 #define MONPIX_DTA (g_engine->isEnhanced() ? "gfx/monpix.dta" : "monpix.dta")
33 
34 class DTA {
35 public:
36  Common::Path _fname;
37 public:
38  DTA(const Common::Path &fname) : _fname(fname) {
39  }
40 
44  Common::SeekableReadStream *load(uint entryIndex);
45 };
46 
47 } // namespace Gfx
48 } // namespace MM1
49 } // namespace MM
50 
51 #endif
Common::SeekableReadStream * load(uint entryIndex)
Definition: path.h:52
Definition: stream.h:745
Definition: dta.h:34
Definition: detection.h:27