21#ifndef DRAGONS_DRAGONINI_H
22#define DRAGONS_DRAGONINI_H
24#include "dragons/bigfile.h"
46 int16 actorResourceId;
48 int16 inventorySequenceId;
73 uint16 totalRecords() {
return _count; }
75 void setFlickerRecord(
DragonINI *dragonINI);
79 bool isFlicker(uint16 index);
81 return isFlicker(ini->id);
Definition: dragonini.h:63
Definition: dragonini.h:42