21 #ifndef DRAGONS_DRAGONINI_H 22 #define DRAGONS_DRAGONINI_H 24 #include "common/system.h" 25 #include "dragons/bigfile.h" 47 int16 actorResourceId;
49 int16 inventorySequenceId;
74 uint16 totalRecords() {
return _count; }
76 void setFlickerRecord(
DragonINI *dragonINI);
80 bool isFlicker(uint16 index);
82 return isFlicker(ini->id);
89 #endif //DRAGONS_DRAGONINI_H Definition: dragonini.h:64
Definition: dragonini.h:43