ScummVM API documentation
Immortal::ImmortalEngine Member List

This is the complete list of members for Immortal::ImmortalEngine, including all inherited members.

_activeEnhancements (defined in Engine)Engineprotected
_allFlames (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_certificate (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_CNM (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_collumn (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_columnIndex (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_columnTop (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_columnX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_combatID (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_count (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_currentRoom (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_cycles (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_cycPtrs (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_damagePtrs (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_dataBuffer (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_dataSprites (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_dim (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_dontResetColors (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_doorCameInFrom (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_doorRoom (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_doors (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_doorToNextLevel (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_draw (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_Draw (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_dRoomNum (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_err (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_eventManEngineprotected
_formatted (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_gameDescription (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_gameFlags (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_gameOverFlag (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_genSprites (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_heldAction (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_heldDirection (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_initialBX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_initialBY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_initialRoom (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_initialX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_initialY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_ladderInUse (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_ladders (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_lastBMW (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_lastCertLen (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_lastGauge (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_lastLevelLoaded (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_lastPoint (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_lastSongLoaded (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_lastType (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_lastY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_lastYes (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_Left (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_level (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_levelOver (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_loadA (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_loadY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_logicalCNM (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_mainMenuDialogEngineprotected
_mainSurface (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_maxLevels (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_mixerEngine
_modCNM (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_modLogicalCNM (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_motivePtrs (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_myButton (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_myCNM (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_myModCNM (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_myModLCNM (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_myUnivPointX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_myUnivPointY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_myViewPortX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_myViewPortY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_num2DrawItems (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_numDoors (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_numLadders (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_numSprites (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_objTypePtrs (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_oldCBM (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_palBlack (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_palDefault (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_palDim (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_palRGB (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_palUniv (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_palWhite (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_penX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_penY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_pickupPtrs (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_playing (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_pressedAction (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_pressedDirection (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_programPtrs (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_promoting (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_restart (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_Right (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_roomCellX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_roomCellY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_rooms (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_row (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_saveFileManEngineprotected
_screenBuff (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_secretCount (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_secretDelta (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_secretLadder (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_singleStep (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_slowText (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_Solid (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_sprites (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_stories (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_storyLevel (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_storyX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_strPtrs (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_systemEngine
_targetNameEngineprotected
_themeID (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_themePaused (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_time (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_timerEngineprotected
_tIndex (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_titlesShown (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_tPriority (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_univ (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_usePtrs (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_usingNormal (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_viewPortX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_viewPortY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
_zero (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
addKeyBuffer() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
addRows() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
addSprite(uint16 vpX, uint16 vpY, SpriteName s, int img, uint16 x, uint16 y, uint16 p) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
addSprites() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
applyGameSettings()Engineinlinevirtual
backspace() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
blit() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
blit40() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
blit8() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
buttonPressed() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
calcCheckSum(int l, uint8 checksum[]) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
canLoadGameStateCurrently(Common::U32String *msg=nullptr) overrideImmortal::ImmortalEngineinlinevirtual
canSaveAutosaveCurrently()Engineinlinevirtual
canSaveGameStateCurrently(Common::U32String *msg=nullptr) overrideImmortal::ImmortalEngineinlinevirtual
carriageReturn() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
center() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
clearKeyBuff() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
clearScreen() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
clearSprites() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
clipSprite(uint16 &height, uint16 &pointIndex, uint16 &skipY, DataSprite *dSprite, uint16 &pointX, uint16 &pointY, int img, uint16 bmw, uint16 superTop, uint16 superBottom) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
copyToScreen() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
cycleFreeAll() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
defaultSyncSoundSettings()Engineprotected
doGroan() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doLockStuff(int d, MonsterID m, int top) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorCloseSecret() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorClrLock() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorComeOut(MonsterID m) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorDoStep(MonsterID m, int d, int index) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorDrawAll() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorInit() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorNew(SDoor door) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorOnDoorMat() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorOpenSecret() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorSetLadders(MonsterID m) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doorSetOn(int d) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
doSingleStep() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
drawBGRND() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
drawGauge(int h) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
drawIcon(int img) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
drawItems() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
drawLLHC(int chr, int x, int y) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
drawLRHC(int chr, int x, int y) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
drawSolid(int chr, int x, int y) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
drawULHC(int chr, int x, int y) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
drawUniv() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
drawURHC(int chr, int x, int y) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
enhancementEnabled(int32 cls) (defined in Engine)Engine
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
fade(uint16 pal[], int dir, int delay) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
fadeIn(int j) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
fadeOut(int j) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
fadePal(uint16 pal[], int count, uint16 target[]) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
findDoor(int x, int y) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
findDoorTop(int x, int y) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
firePressed() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
fixColors() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
fixPause() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
flipMute()Enginevirtual
fromOldGame() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
gameOver() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
gameOverDisplay() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
getAutosaveSlot() constEngineinlinevirtual
getCertificate() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
getDebugger() finalEngineinlinevirtual
getEventManager()Engineinline
getFeatures() const (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
getGameFlags() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
getGameId() const (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
getInput() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
getLevel() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
getMetaEngine() constEngineinline
getOrCreateDebugger()Engine
getPlaying() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
getRandom() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
getRandomNumber(uint maxNum) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngineinline
getSaveFileManager()Engineinline
getSaveStateName(int slot) constEngineinlinevirtual
getTimerManager()Engineinline
getTotalPlayTime() constEngine
handleAutoSave()Engine
hasFeature(EngineFeature f) const overrideImmortal::ImmortalEngineinlinevirtual
ImmortalEngine(OSystem *syst, const ADGameDescription *gameDesc) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
inDoor(int x, int y, MonsterID m) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
inDoorTop(int x, int y, MonsterID m) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
initDataSprite(Common::SeekableReadStream *f, DataSprite *d, int index, uint16 cenX, uint16 cenY) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
initDisks() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
initializePath(const Common::FSNode &gamePath)Enginevirtual
initStoryDynamic() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
initStoryStatic() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
inputCode(uint16 &outCode, int &lSource, Common::File *source, uint16 &evenOdd) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
isDataAndCDAudioReadFromSameCD()Engine
isPaused() constEngineinline
isSavedAna() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
isSavedKing() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kChrBMW (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kChrDy (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kChrH (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kChrH2 (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kChrH3 (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kChrLen (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kChrMask (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kChrW (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
keyOrButton() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kGaugeOff (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kGaugeOn (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kGaugeStart (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kGaugeStop (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kGaugeX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kGaugeY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kIsBackground (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kLCutaway (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kLDrawSolid (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kLevelToMaze (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kMaxCertificate (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kMaxCollumns (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kMaxFilesPerLevel (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kMaxPartInstances (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kMaxRows (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kMaxSpriteH (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kMaxSpriteW (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kMySuperBottom (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kMySuperTop (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kNiceTime (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kNumLengths (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kObjectHeight (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kObjectWidth (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kObjectX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kObjectY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kPaletteOffset (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kScreenBMW (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kScreenH__ (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kScreenLeft (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kScreenSize (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kScreenTop (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kScreenW__ (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kSpriteDY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kStoryNull (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kSuperBottom (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kSuperTop (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
kTextLeft (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kTextTop (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kViewPortH (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kViewPortSpX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kViewPortSpY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kViewPortW (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kVSBMW (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kVSDY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kVSLen (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kVSX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kVSY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kWizardX (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kWizardY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kYesNoX1 (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kYesNoX2 (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
kYesNoY (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
levelDrawAll() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
levelInit() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
levelInitAtStartOfGameOnly() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
levelIsLoaded(int l) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
levelIsShowRoom(int r) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
levelLoadFile(int l) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
levelNew(int l) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
levelOver() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
levelShowRoom(int r, int bX, int bY) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
levelStory(int l) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
loadFont() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
loadGameDialog()Engine
loadGameState(int slot)Enginevirtual
loadGameStream(Common::SeekableReadStream *stream)Enginevirtual
loadIFF(Common::String fileName) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
loadMazeGraphics(int m) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
loadPalette() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
loadSingles(Common::String songName) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
loadSprites() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
loadUniv(char mazeNum) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
loadWindow() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
logic() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
logicFreeze() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
logicInit() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
makeBlisters(int povX, int povY) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
makeCertificate() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
makeMyCNM() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
member(uint16 &codeW, uint16 &k, uint16 *pCodes, uint16 *pTk, uint16 &findEmpty, uint16 &index) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
miscInit() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
mult16(uint16 a, uint16 b) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
mungeBM() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
mungeCBM(uint16 num2Chrs) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
mungeLLHC(int oldChr, uint16 &drawIndex) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
mungeLRHC(int oldChr, uint16 &drawIndex) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
mungeSolid(int oldChr, uint16 &drawIndex) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
mungeULHC(int oldChr, uint16 &drawIndex) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
mungeURHC(int oldChr, uint16 &drawIndex) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
musicPause(int sID) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
musicUnPause(int sID) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
myDelay(int j) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
myFadeIn() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
myFadeOut() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
noNetwork() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
noOn() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
normalFadeIn() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
normalFadeOut() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
openMainMenuDialog()Engine
pauseEngine()Engine
pauseEngineIntern(bool pause)Engineprotectedvirtual
playCombatSong() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
playMazeSong() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
playTextSong() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
pollKeys() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
printAnd(Str s) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
printByte(int b) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
printCertificate() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
printChr(char c) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
pump() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
quitGame()Enginestatic
rect(int x, int y, int w, int h) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
restartLogic() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
rol(uint16 ab, int n) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
roomTransfer(int r, int x, int y) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
ror(uint16 ab, int n) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
run() overrideImmortal::ImmortalEngineprotectedvirtual
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
saveAutosaveIfEnabled()Engine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false)Enginevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave=false)Enginevirtual
sBlit() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
scroll() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
setColors(uint16 pal[]) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
setDebugger(GUI::Debugger *debugger)Engineinline
setGameFlags(uint16 f) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
setGameToLoadSlot(int slot)Engine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setPen(uint16 penX, uint16 penY) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
setRandomSeed() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
setSavedAna() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
setSavedKing() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
setTotalPlayTime(uint32 time=0)Engine
setUpDictionary(uint16 *pCodes, uint16 *pTk, uint16 &findEmpty) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
shouldQuit()Enginestatic
slowFadeOut() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
sortDrawItems() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
spriteAligned(DataSprite *dSprite, Image &img, uint16 &skipY, uint16 &pointIndex, uint16 &height, uint16 bmw, byte *dst) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
standardBeep() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
stopMusic() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
storeAddr(uint16 *drawType, uint16 chr2, uint16 drawIndex) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
superSprite(DataSprite *dSprite, uint16 x, uint16 y, int img, uint16 bmw, byte *dst, uint16 superTop, uint16 superBottom) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
syncGame(Common::Serializer &s) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
syncSoundSettings()Enginevirtual
textAutoPageBreak() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
textBeginning(Str s, int n) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
textBounceDelay() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
textCR() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
textDoSpace(Common::String s, int index) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
textEnd(Str s, int n) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
textMiddle(Str s, int n) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
textPageBreak(Common::String s, int &index) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
textPrint(Str s, int n) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
textSub(Str s, FadeType f, int n) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
toggleSound() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
trapKeys() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
unCompress(Common::File *source, int lSource) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
univAtNew(int l) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
updateHitGauge() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
useBlack() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
useDim() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
useNormal() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
userIO() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
useWhite() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
waitClick() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
waitKey() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
whiteScreen() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
xba(uint16 ab) (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
yesNo() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
yesOn() (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine
~Engine()Enginevirtual
~ImmortalEngine() override (defined in Immortal::ImmortalEngine)Immortal::ImmortalEngine