_activeEnhancements (defined in Engine) | Engine | protected |
_allFlames (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_certificate (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_CNM (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_collumn (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_columnIndex (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_columnTop (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_columnX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_combatID (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_count (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_currentRoom (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_cycles (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_cycPtrs (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_damagePtrs (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_dataBuffer (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_dataSprites (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_dim (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_dontResetColors (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_doorCameInFrom (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_doorRoom (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_doors (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_doorToNextLevel (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_draw (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_Draw (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_dRoomNum (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_err (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_eventMan | Engine | protected |
_formatted (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_gameDescription (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_gameFlags (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_gameOverFlag (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_genSprites (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_heldAction (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_heldDirection (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_initialBX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_initialBY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_initialRoom (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_initialX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_initialY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_ladderInUse (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_ladders (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_lastBMW (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_lastCertLen (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_lastGauge (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_lastLevelLoaded (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_lastPoint (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_lastSongLoaded (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_lastType (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_lastY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_lastYes (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_Left (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_level (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_levelOver (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_loadA (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_loadY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_logicalCNM (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_mainMenuDialog | Engine | protected |
_mainSurface (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_maxLevels (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_mixer | Engine | |
_modCNM (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_modLogicalCNM (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_motivePtrs (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_myButton (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_myCNM (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_myModCNM (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_myModLCNM (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_myUnivPointX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_myUnivPointY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_myViewPortX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_myViewPortY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_num2DrawItems (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_numDoors (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_numLadders (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_numSprites (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_objTypePtrs (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_oldCBM (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_palBlack (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_palDefault (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_palDim (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_palRGB (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_palUniv (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_palWhite (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_penX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_penY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_pickupPtrs (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_playing (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_pressedAction (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_pressedDirection (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_programPtrs (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_promoting (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_restart (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_Right (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_roomCellX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_roomCellY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_rooms (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_row (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_saveFileMan | Engine | protected |
_screenBuff (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_secretCount (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_secretDelta (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_secretLadder (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_singleStep (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_slowText (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_Solid (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_sprites (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_stories (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_storyLevel (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_storyX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_strPtrs (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_system | Engine | |
_targetName | Engine | protected |
_themeID (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_themePaused (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_time (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_timer | Engine | protected |
_tIndex (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_titlesShown (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_tPriority (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_univ (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_usePtrs (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_usingNormal (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_viewPortX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_viewPortY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
_zero (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
addKeyBuffer() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
addRows() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
addSprite(uint16 vpX, uint16 vpY, SpriteName s, int img, uint16 x, uint16 y, uint16 p) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
addSprites() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
applyGameSettings() | Engine | inlinevirtual |
backspace() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
blit() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
blit40() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
blit8() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
buttonPressed() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
calcCheckSum(int l, uint8 checksum[]) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Immortal::ImmortalEngine | inlinevirtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Immortal::ImmortalEngine | inlinevirtual |
carriageReturn() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
center() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
clearKeyBuff() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
clearScreen() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
clearSprites() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
clipSprite(uint16 &height, uint16 &pointIndex, uint16 &skipY, DataSprite *dSprite, uint16 &pointX, uint16 &pointY, int img, uint16 bmw, uint16 superTop, uint16 superBottom) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
copyToScreen() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
cycleFreeAll() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
defaultSyncSoundSettings() | Engine | protected |
doGroan() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doLockStuff(int d, MonsterID m, int top) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorCloseSecret() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorClrLock() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorComeOut(MonsterID m) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorDoStep(MonsterID m, int d, int index) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorDrawAll() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorInit() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorNew(SDoor door) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorOnDoorMat() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorOpenSecret() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorSetLadders(MonsterID m) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doorSetOn(int d) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
doSingleStep() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
drawBGRND() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
drawGauge(int h) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
drawIcon(int img) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
drawItems() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
drawLLHC(int chr, int x, int y) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
drawLRHC(int chr, int x, int y) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
drawSolid(int chr, int x, int y) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
drawULHC(int chr, int x, int y) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
drawUniv() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
drawURHC(int chr, int x, int y) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
existExtractedCDAudioFiles(uint track=1) | Engine | |
fade(uint16 pal[], int dir, int delay) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
fadeIn(int j) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
fadeOut(int j) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
fadePal(uint16 pal[], int count, uint16 target[]) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
findDoor(int x, int y) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
findDoorTop(int x, int y) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
firePressed() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
fixColors() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
fixPause() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
flipMute() | Engine | virtual |
fromOldGame() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
gameOver() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
gameOverDisplay() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
getAutosaveSlot() const | Engine | inlinevirtual |
getCertificate() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
getDebugger() final | Engine | inlinevirtual |
getEventManager() | Engine | inline |
getFeatures() const (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
getGameFlags() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
getGameId() const (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
getInput() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
getLevel() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
getMetaEngine() const | Engine | inline |
getOrCreateDebugger() | Engine | |
getPlaying() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
getRandom() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
getRandomNumber(uint maxNum) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | inline |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
handleAutoSave() | Engine | |
hasFeature(EngineFeature f) const override | Immortal::ImmortalEngine | inlinevirtual |
ImmortalEngine(OSystem *syst, const ADGameDescription *gameDesc) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
inDoor(int x, int y, MonsterID m) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
inDoorTop(int x, int y, MonsterID m) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
initDataSprite(Common::SeekableReadStream *f, DataSprite *d, int index, uint16 cenX, uint16 cenY) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
initDisks() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
initStoryDynamic() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
initStoryStatic() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
inputCode(uint16 &outCode, int &lSource, Common::File *source, uint16 &evenOdd) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
isDataAndCDAudioReadFromSameCD() | Engine | |
isPaused() const | Engine | inline |
isSavedAna() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
isSavedKing() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kChrBMW (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kChrDy (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kChrH (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kChrH2 (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kChrH3 (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kChrLen (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kChrMask (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kChrW (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
keyOrButton() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kGaugeOff (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kGaugeOn (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kGaugeStart (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kGaugeStop (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kGaugeX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kGaugeY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kIsBackground (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kLCutaway (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kLDrawSolid (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kLevelToMaze (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kMaxCertificate (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kMaxCollumns (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kMaxFilesPerLevel (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kMaxPartInstances (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kMaxRows (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kMaxSpriteH (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kMaxSpriteW (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kMySuperBottom (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kMySuperTop (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kNiceTime (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kNumLengths (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kObjectHeight (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kObjectWidth (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kObjectX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kObjectY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kPaletteOffset (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kScreenBMW (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kScreenH__ (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kScreenLeft (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kScreenSize (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kScreenTop (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kScreenW__ (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kSpriteDY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kStoryNull (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kSuperBottom (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kSuperTop (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
kTextLeft (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kTextTop (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kViewPortH (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kViewPortSpX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kViewPortSpY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kViewPortW (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kVSBMW (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kVSDY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kVSLen (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kVSX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kVSY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kWizardX (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kWizardY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kYesNoX1 (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kYesNoX2 (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
kYesNoY (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
levelDrawAll() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
levelInit() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
levelInitAtStartOfGameOnly() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
levelIsLoaded(int l) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
levelIsShowRoom(int r) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
levelLoadFile(int l) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
levelNew(int l) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
levelOver() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
levelShowRoom(int r, int bX, int bY) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
levelStory(int l) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
loadFont() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
loadGameDialog() | Engine | |
loadGameState(int slot) | Engine | virtual |
loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
loadIFF(Common::String fileName) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
loadMazeGraphics(int m) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
loadPalette() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
loadSingles(Common::String songName) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
loadSprites() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
loadUniv(char mazeNum) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
loadWindow() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
logic() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
logicFreeze() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
logicInit() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
makeBlisters(int povX, int povY) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
makeCertificate() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
makeMyCNM() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
member(uint16 &codeW, uint16 &k, uint16 *pCodes, uint16 *pTk, uint16 &findEmpty, uint16 &index) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
miscInit() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
mult16(uint16 a, uint16 b) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
mungeBM() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
mungeCBM(uint16 num2Chrs) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
mungeLLHC(int oldChr, uint16 &drawIndex) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
mungeLRHC(int oldChr, uint16 &drawIndex) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
mungeSolid(int oldChr, uint16 &drawIndex) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
mungeULHC(int oldChr, uint16 &drawIndex) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
mungeURHC(int oldChr, uint16 &drawIndex) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
musicPause(int sID) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
musicUnPause(int sID) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
myDelay(int j) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
myFadeIn() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
myFadeOut() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
noNetwork() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
noOn() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
normalFadeIn() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
normalFadeOut() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
openMainMenuDialog() | Engine | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) | Engine | protectedvirtual |
playCombatSong() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
playMazeSong() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
playTextSong() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
pollKeys() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
printAnd(Str s) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
printByte(int b) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
printCertificate() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
printChr(char c) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
pump() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
quitGame() | Engine | static |
rect(int x, int y, int w, int h) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
restartLogic() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
rol(uint16 ab, int n) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
roomTransfer(int r, int x, int y) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
ror(uint16 ab, int n) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
run() override | Immortal::ImmortalEngine | protectedvirtual |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
saveAutosaveIfEnabled() | Engine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
sBlit() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
scroll() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
setColors(uint16 pal[]) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setGameFlags(uint16 f) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
setGameToLoadSlot(int slot) | Engine | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setPen(uint16 penX, uint16 penY) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
setRandomSeed() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
setSavedAna() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
setSavedKing() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
setTotalPlayTime(uint32 time=0) | Engine | |
setUpDictionary(uint16 *pCodes, uint16 *pTk, uint16 &findEmpty) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
shouldQuit() | Engine | static |
slowFadeOut() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
sortDrawItems() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
spriteAligned(DataSprite *dSprite, Image &img, uint16 &skipY, uint16 &pointIndex, uint16 &height, uint16 bmw, byte *dst) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
standardBeep() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
stopMusic() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
storeAddr(uint16 *drawType, uint16 chr2, uint16 drawIndex) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
superSprite(DataSprite *dSprite, uint16 x, uint16 y, int img, uint16 bmw, byte *dst, uint16 superTop, uint16 superBottom) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
syncGame(Common::Serializer &s) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
syncSoundSettings() | Engine | virtual |
textAutoPageBreak() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
textBeginning(Str s, int n) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
textBounceDelay() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
textCR() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
textDoSpace(Common::String s, int index) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
textEnd(Str s, int n) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
textMiddle(Str s, int n) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
textPageBreak(Common::String s, int &index) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
textPrint(Str s, int n) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
textSub(Str s, FadeType f, int n) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
toggleSound() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
trapKeys() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
unCompress(Common::File *source, int lSource) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
univAtNew(int l) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
updateHitGauge() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
useBlack() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
useDim() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
useNormal() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
userIO() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
useWhite() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
waitClick() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
waitKey() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
whiteScreen() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
xba(uint16 ab) (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
yesNo() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
yesOn() (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |
~Engine() | Engine | virtual |
~ImmortalEngine() override (defined in Immortal::ImmortalEngine) | Immortal::ImmortalEngine | |