ScummVM API documentation
dialog_topic.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_SHARED_AC_DIALOG_TOPIC_H
23#define AGS_SHARED_AC_DIALOG_TOPIC_H
24
25#include "ags/shared/core/types.h"
26
27namespace AGS3 {
28
29namespace AGS {
30namespace Shared {
31class Stream;
32} // namespace Shared
33} // namespace AGS
34
35using namespace AGS; // FIXME later
36
37// [IKM] This is *conversation* dialog, not *gui* dialog, mind you!
38
39#define MAXTOPICOPTIONS 30
40#define DFLG_ON 1 // currently enabled
41#define DFLG_OFFPERM 2 // off forever (can't be trurned on)
42#define DFLG_NOREPEAT 4 // character doesn't repeat it when clicked
43#define DFLG_HASBEENCHOSEN 8 // dialog option is 'read'
44#define DTFLG_SHOWPARSER 1 // show parser in this topic
45#define DCMD_SAY 1
46#define DCMD_OPTOFF 2
47#define DCMD_OPTON 3
48#define DCMD_RETURN 4
49#define DCMD_STOPDIALOG 5
50#define DCMD_OPTOFFFOREVER 6
51#define DCMD_RUNTEXTSCRIPT 7
52#define DCMD_GOTODIALOG 8
53#define DCMD_PLAYSOUND 9
54#define DCMD_ADDINV 10
55#define DCMD_SETSPCHVIEW 11
56#define DCMD_NEWROOM 12
57#define DCMD_SETGLOBALINT 13
58#define DCMD_GIVESCORE 14
59#define DCMD_GOTOPREVIOUS 15
60#define DCMD_LOSEINV 16
61#define DCMD_ENDSCRIPT 0xff
62#define DCHAR_NARRATOR 999
63#define DCHAR_PLAYER 998
64
66 char optionnames[MAXTOPICOPTIONS][150];
67 int32_t optionflags[MAXTOPICOPTIONS];
68 short entrypoints[MAXTOPICOPTIONS];
69 short startupentrypoint;
70 short codesize;
71 int numoptions;
72 int topicFlags;
73 // NOTE: optionscripts is an unknown data from before AGS 2.5
74#ifdef OBSOLETE
75 std::vector<uint8_t> optionscripts;
76#endif
77
78 void ReadFromFile(Shared::Stream *in);
79
80 void ReadFromSavegame(Shared::Stream *in);
81 void WriteToSavegame(Shared::Stream *out) const;
82};
83
84} // namespace AGS3
85
86#endif
Definition: stream.h:52
Definition: dialog_topic.h:65