This is the complete list of members for DM::Timeline, including all inherited members.
_actionDefense (defined in DM::Timeline) | DM::Timeline | |
_eventCount (defined in DM::Timeline) | DM::Timeline | |
_eventMaxCount (defined in DM::Timeline) | DM::Timeline | |
_events (defined in DM::Timeline) | DM::Timeline | |
_firstUnusedEventIndex (defined in DM::Timeline) | DM::Timeline | |
_timeline (defined in DM::Timeline) | DM::Timeline | |
addEventGetEventIndex(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
deleteEvent(uint16 eventIndex) (defined in DM::Timeline) | DM::Timeline | |
extractFirstEvent(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
fixChronology(uint16 timelineIndex) (defined in DM::Timeline) | DM::Timeline | |
getIndex(uint16 eventIndex) (defined in DM::Timeline) | DM::Timeline | |
hasWeaponMovedSlot(int16 champIndex, Champion *champ, uint16 sourceSlotIndex, int16 destSlotIndex) (defined in DM::Timeline) | DM::Timeline | |
initConstants() (defined in DM::Timeline) | DM::Timeline | |
initTimeline() (defined in DM::Timeline) | DM::Timeline | |
isEventABeforeB(TimelineEvent *eventA, TimelineEvent *eventB) (defined in DM::Timeline) | DM::Timeline | |
isFirstEventExpiered() (defined in DM::Timeline) | DM::Timeline | |
loadEventsPart(Common::InSaveFile *file) (defined in DM::Timeline) | DM::Timeline | |
loadTimelinePart(Common::InSaveFile *file) (defined in DM::Timeline) | DM::Timeline | |
moveTeleporterOrPitSquareThings(uint16 mapX, uint16 mapY) (defined in DM::Timeline) | DM::Timeline | |
procesEventEnableGroupGenerator(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventDoorAnimation(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventDoorDestruction(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventEnableChampionAction(uint16 champIndex) (defined in DM::Timeline) | DM::Timeline | |
processEventHideDamageReceived(uint16 champIndex) (defined in DM::Timeline) | DM::Timeline | |
processEventLight(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventMoveWeaponFromQuiverToSlot(uint16 champIndex, uint16 slotIndex) (defined in DM::Timeline) | DM::Timeline | |
processEventsMoveGroup(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventSquareCorridor(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventSquareDoor(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventSquareFakewall(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventSquarePit(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventSquareTeleporter(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventSquareWall(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processEventViAltarRebirth(TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
processTimeline() (defined in DM::Timeline) | DM::Timeline | |
refreshAllChampionStatusBoxes() (defined in DM::Timeline) | DM::Timeline | |
saveEventsPart(Common::OutSaveFile *file) (defined in DM::Timeline) | DM::Timeline | |
saveTimelinePart(Common::OutSaveFile *file) (defined in DM::Timeline) | DM::Timeline | |
Timeline(DMEngine *vm) (defined in DM::Timeline) | DM::Timeline | explicit |
triggerProjectileLauncher(Sensor *sensor, TimelineEvent *event) (defined in DM::Timeline) | DM::Timeline | |
~Timeline() (defined in DM::Timeline) | DM::Timeline |