ScummVM API documentation
room106.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_BURGER_ROOMS_SECTION1_ROOM106_H
23#define M4_BURGER_ROOMS_SECTION1_ROOM106_H
24
25#include "m4/burger/rooms/room.h"
26#include "m4/burger/walker.h"
27
28namespace M4 {
29namespace Burger {
30namespace Rooms {
31
32class Room106 : public Room {
33 static const WilburMatch MATCH[];
34 static const seriesPlayBreak PLAY1[];
35 static const seriesPlayBreak PLAY2[];
36 static const seriesPlayBreak PLAY3[];
37 static const seriesPlayBreak PLAY4[];
38 static const seriesPlayBreak PLAY5[];
39 static const seriesPlayBreak PLAY6[];
40 static const seriesPlayBreak PLAY7[];
41private:
42 const char *_digi1 = nullptr;
43 static int32 _speechNum;
44 int _dogShould = 0;
45 static int32 _dogState;
46
47 void setHotspots();
48 void loadSeries();
49
50public:
51 Room106() : Room() {}
52 ~Room106() override {}
53
54 void preload() override;
55 void init() override;
56 void daemon() override;
57 void pre_parser() override;
58 void parser() override;
59};
60
61} // namespace Rooms
62} // namespace Burger
63} // namespace M4
64
65#endif
Definition: room106.h:32
Definition: room.h:36
Definition: database.h:28
Definition: walker.h:33
Definition: play_break.h:32