This is the complete list of members for OpenGL::Pipeline, including all inherited members.
_activeFramebuffer (defined in OpenGL::Pipeline) | OpenGL::Pipeline | protected |
activate() | OpenGL::Pipeline | |
activateInternal() | OpenGL::Pipeline | protectedvirtual |
deactivate() | OpenGL::Pipeline | |
deactivateInternal() | OpenGL::Pipeline | protectedvirtual |
drawTexture(const GLTexture &texture, const GLfloat *coordinates, const GLfloat *texcoords) | OpenGL::Pipeline | inline |
drawTexture(const GLTexture &texture, const GLfloat *coordinates) (defined in OpenGL::Pipeline) | OpenGL::Pipeline | inline |
drawTexture(const GLTexture &texture, GLfloat x, GLfloat y, GLfloat w, GLfloat h) (defined in OpenGL::Pipeline) | OpenGL::Pipeline | inline |
drawTexture(const GLTexture &texture, GLfloat x, GLfloat y, GLfloat w, GLfloat h, const Common::Rect &clip) (defined in OpenGL::Pipeline) | OpenGL::Pipeline | inline |
drawTextureInternal(const GLTexture &texture, const GLfloat *coordinates, const GLfloat *texcoords)=0 (defined in OpenGL::Pipeline) | OpenGL::Pipeline | protectedpure virtual |
isActive() const (defined in OpenGL::Pipeline) | OpenGL::Pipeline | inlineprotected |
Pipeline() (defined in OpenGL::Pipeline) | OpenGL::Pipeline | |
setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a)=0 | OpenGL::Pipeline | pure virtual |
setFramebuffer(Framebuffer *framebuffer) | OpenGL::Pipeline | |
setProjectionMatrix(const Math::Matrix4 &projectionMatrix)=0 | OpenGL::Pipeline | pure virtual |
~Pipeline() (defined in OpenGL::Pipeline) | OpenGL::Pipeline | inlinevirtual |