ScummVM API documentation
Bbvs::Minigame Member List

This is the complete list of members for Bbvs::Minigame, including all inherited members.

_backgroundSpriteIndex (defined in Bbvs::Minigame)Bbvs::Minigameprotected
_fromMainGame (defined in Bbvs::Minigame)Bbvs::Minigameprotected
_gameDone (defined in Bbvs::Minigame)Bbvs::Minigameprotected
_gameResult (defined in Bbvs::Minigame)Bbvs::Minigameprotected
_gameState (defined in Bbvs::Minigame)Bbvs::Minigameprotected
_gameTicks (defined in Bbvs::Minigame)Bbvs::Minigameprotected
_hiScoreTable (defined in Bbvs::Minigame)Bbvs::Minigameprotected
_numbersAnim (defined in Bbvs::Minigame)Bbvs::Minigameprotected
_spriteModule (defined in Bbvs::Minigame)Bbvs::Minigameprotected
_titleScreenSpriteIndex (defined in Bbvs::Minigame)Bbvs::Minigameprotected
_vm (defined in Bbvs::Minigame)Bbvs::Minigameprotected
drawNumber(DrawList &drawList, int number, int x, int y) (defined in Bbvs::Minigame)Bbvs::Minigameprotected
isAnySoundPlaying(const uint *indices, uint count) (defined in Bbvs::Minigame)Bbvs::Minigameprotected
isSoundPlaying(uint index) (defined in Bbvs::Minigame)Bbvs::Minigameprotected
loadHiscore(int minigameNum) (defined in Bbvs::Minigame)Bbvs::Minigameprotected
Minigame(BbvsEngine *vm) (defined in Bbvs::Minigame)Bbvs::Minigame
playSound(uint index, bool loop=false) (defined in Bbvs::Minigame)Bbvs::Minigameprotected
run(bool fromMainGame)=0 (defined in Bbvs::Minigame)Bbvs::Minigamepure virtual
saveHiscore(int minigameNum, int score) (defined in Bbvs::Minigame)Bbvs::Minigameprotected
stopSound(uint index) (defined in Bbvs::Minigame)Bbvs::Minigameprotected
~Minigame() (defined in Bbvs::Minigame)Bbvs::Minigamevirtual