22 #ifndef DGDS_GAME_PALETTES_H 23 #define DGDS_GAME_PALETTES_H 25 #include "common/error.h" 26 #include "common/str.h" 27 #include "common/serializer.h" 28 #include "graphics/palette.h" 33 class ResourceManager;
49 void selectPalNum(
int num);
58 void setFade(
int col,
int ncols,
int coloff,
int fade);
62 uint getCurPalNum()
const {
return _curPalNum; }
75 #endif // DGDS_GAME_PALETTES_H
Definition: game_palettes.h:45
Definition: serializer.h:79
Definition: game_palettes.h:35
Simple class for handling a palette data.
Definition: palette.h:45
Definition: decompress.h:67
Definition: resource.h:49