ScummVM API documentation
towns_sfx_manager.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef NUVIE_SOUND_TOWNS_SFX_MANAGER_H
23 #define NUVIE_SOUND_TOWNS_SFX_MANAGER_H
24 
25 #include "ultima/nuvie/core/nuvie_defs.h"
26 #include "ultima/nuvie/conf/configuration.h"
27 #include "ultima/nuvie/sound/decoder/fm_towns_decoder_stream.h"
28 #include "ultima/nuvie/sound/sfx_manager.h"
29 #include "audio/audiostream.h"
30 #include "audio/mixer.h"
31 
32 namespace Ultima {
33 namespace Nuvie {
34 
35 #define TOWNS_SFX_SOUNDS1_SIZE 12
36 
37 typedef struct {
38  unsigned char *buf;
39  uint32 len;
41 
42 class TownsSfxManager : public SfxManager {
43 public:
45  ~TownsSfxManager() override;
46 
47  bool playSfx(SfxIdType sfx_id, uint8 volume) override;
48  bool playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) override;
49 
50 private:
51  Common::Path sounds2dat_filepath;
52  TownsSampleData sounds1_dat[TOWNS_SFX_SOUNDS1_SIZE];
54 
55  void loadSound1Dat();
56  void playSoundSample(uint8 sample_num, Audio::SoundHandle *looping_handle, uint8 volume);
57 };
58 
59 } // End of namespace Nuvie
60 } // End of namespace Ultima
61 
62 #endif
Definition: configuration.h:61
Definition: random_collection_audio_stream.h:32
Definition: path.h:52
Definition: sfx_manager.h:33
Definition: detection.h:27
Definition: mixer.h:49
Definition: mixer.h:59
Definition: towns_sfx_manager.h:37
Definition: towns_sfx_manager.h:42